3D Character Development Workshop : : Rigging Fundamentals for Artists and Animators / / Erik Van Horn.
3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a hol...
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Place / Publishing House: | Dulles, VA : : Mercury Learning and Information, , [2018] ©2018 |
Year of Publication: | 2018 |
Language: | English |
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Physical Description: | 1 online resource (234 p.) :; full-color illus throughout |
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Van Horn, Erik, author. aut http://id.loc.gov/vocabulary/relators/aut 3D Character Development Workshop : Rigging Fundamentals for Artists and Animators / Erik Van Horn. Dulles, VA : Mercury Learning and Information, [2018] ©2018 1 online resource (234 p.) : full-color illus throughout text txt rdacontent computer c rdamedia online resource cr rdacarrier text file PDF rda restricted access http://purl.org/coar/access_right/c_16ec online access with authorization star 3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters. Features: Uses a holistic, end-to-end process that empowers the reader with an understanding of the entirety of the character development pipeline--from concept to completion Includes a fast-tracked learning by example method. Short, iterative lessons create familiarity of best practices through rote exercise Contains full color photos (throughout) and downloadable examples/starter files that allow out-of-sequence or selective learning Issued also in print. Mode of access: Internet via World Wide Web. In English. Description based on online resource; title from PDF title page (publisher's Web site, viewed 26. Mrz 2024) Computer animation. Rigging (Computer animation). Three-dimensional modeling. Game Design. COMPUTERS / Digital Media / Video & Animation. bisacsh EPUB 9781683921714 print 9781683921707 https://doi.org/10.1515/9781683922445 https://www.degruyter.com/isbn/9781683922445 Cover https://www.degruyter.com/document/cover/isbn/9781683922445/original |
language |
English |
format |
eBook |
author |
Van Horn, Erik, Van Horn, Erik, |
spellingShingle |
Van Horn, Erik, Van Horn, Erik, 3D Character Development Workshop : Rigging Fundamentals for Artists and Animators / |
author_facet |
Van Horn, Erik, Van Horn, Erik, |
author_variant |
h e v he hev h e v he hev |
author_role |
VerfasserIn VerfasserIn |
author_sort |
Van Horn, Erik, |
title |
3D Character Development Workshop : Rigging Fundamentals for Artists and Animators / |
title_sub |
Rigging Fundamentals for Artists and Animators / |
title_full |
3D Character Development Workshop : Rigging Fundamentals for Artists and Animators / Erik Van Horn. |
title_fullStr |
3D Character Development Workshop : Rigging Fundamentals for Artists and Animators / Erik Van Horn. |
title_full_unstemmed |
3D Character Development Workshop : Rigging Fundamentals for Artists and Animators / Erik Van Horn. |
title_auth |
3D Character Development Workshop : Rigging Fundamentals for Artists and Animators / |
title_new |
3D Character Development Workshop : |
title_sort |
3d character development workshop : rigging fundamentals for artists and animators / |
publisher |
Mercury Learning and Information, |
publishDate |
2018 |
physical |
1 online resource (234 p.) : full-color illus throughout Issued also in print. |
isbn |
9781683922445 9781683921714 9781683921707 |
url |
https://doi.org/10.1515/9781683922445 https://www.degruyter.com/isbn/9781683922445 https://www.degruyter.com/document/cover/isbn/9781683922445/original |
illustrated |
Not Illustrated |
doi_str_mv |
10.1515/9781683922445 |
work_keys_str_mv |
AT vanhornerik 3dcharacterdevelopmentworkshopriggingfundamentalsforartistsandanimators |
status_str |
n |
ids_txt_mv |
(DE-B1597)654027 |
carrierType_str_mv |
cr |
is_hierarchy_title |
3D Character Development Workshop : Rigging Fundamentals for Artists and Animators / |
_version_ |
1795090205696327680 |
fullrecord |
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