3D Character Development Workshop : : Rigging Fundamentals for Artists and Animators / / Erik Van Horn.

3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a hol...

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Place / Publishing House:Dulles, VA : : Mercury Learning and Information, , [2018]
©2018
Year of Publication:2018
Language:English
Online Access:
Physical Description:1 online resource (234 p.) :; full-color illus throughout
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100 1 |a Van Horn, Erik,   |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
245 1 0 |a 3D Character Development Workshop :  |b Rigging Fundamentals for Artists and Animators /  |c Erik Van Horn. 
264 1 |a Dulles, VA :   |b Mercury Learning and Information,   |c [2018] 
264 4 |c ©2018 
300 |a 1 online resource (234 p.) :  |b full-color illus throughout 
336 |a text  |b txt  |2 rdacontent 
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520 |a 3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters. Features: Uses a holistic, end-to-end process that empowers the reader with an understanding of the entirety of the character development pipeline--from concept to completion Includes a fast-tracked learning by example method. Short, iterative lessons create familiarity of best practices through rote exercise Contains full color photos (throughout) and downloadable examples/starter files that allow out-of-sequence or selective learning 
530 |a Issued also in print. 
538 |a Mode of access: Internet via World Wide Web. 
546 |a In English. 
588 0 |a Description based on online resource; title from PDF title page (publisher's Web site, viewed 26. Mrz 2024) 
650 0 |a Computer animation. 
650 0 |a Rigging (Computer animation). 
650 0 |a Three-dimensional modeling. 
650 4 |a Game Design. 
650 7 |a COMPUTERS / Digital Media / Video & Animation.  |2 bisacsh 
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776 0 |c print  |z 9781683921707 
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