Gamer Trouble : : Feminist Confrontations in Digital Culture / / Amanda Phillips.

Complicating perspectives on diversity in video gamesGamers have been troublemakers as long as games have existed. As our popular understanding of “gamer” shifts beyond its historical construction as a white, straight, adolescent, cisgender male, the troubles that emerge both confirm and challenge o...

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Place / Publishing House:New York, NY : : New York University Press, , [2020]
©2020
Year of Publication:2020
Language:English
Online Access:
Physical Description:1 online resource :; 49 Halftones
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Table of Contents:
  • Frontmatter
  • Contents
  • Figures
  • Introduction
  • 1 Of Dickwolves and Killjoys: Feminism and Interpretative Violence in Gaming Communities
  • 2 Making a Face: Quantizing Reality in Character Animation and Customization
  • 3 Gender, Power, and the Gamic Gaze: Re- viewing Portal and Bayonetta
  • 4 Does Anyone Really Identify with FemShep? Troubling Identity (and) Politics in Mass Effect
  • Conclusion: Playing the Long Game
  • Acknowledgments
  • Notes
  • Bibliography
  • Index
  • About the Author