Programming as if People Mattered : : Friendly Programs, Software Engineering, and Other Noble Delusions / / Nathaniel S. Borenstein.
Through a set of lively anecdotes and essays, Nathaniel Borenstein traces the divergence between the fields of software engineering and user-centered software design, and attempts to reconcile the needs of people in both camps.Originally published in 1991.The Princeton Legacy Library uses the latest...
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Place / Publishing House: | Princeton, NJ : : Princeton University Press, , [2014] ©1991 |
Year of Publication: | 2014 |
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Language: | English |
Series: | Princeton Legacy Library ;
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Physical Description: | 1 online resource (202 p.) |
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Borenstein, Nathaniel S., author. aut http://id.loc.gov/vocabulary/relators/aut Programming as if People Mattered : Friendly Programs, Software Engineering, and Other Noble Delusions / Nathaniel S. Borenstein. Course Book Princeton, NJ : Princeton University Press, [2014] ©1991 1 online resource (202 p.) text txt rdacontent computer c rdamedia online resource cr rdacarrier text file PDF rda Princeton Legacy Library ; 177 Frontmatter -- Contents -- Preface -- Acknowledgments -- Part One. The Journey to the East: Can Software Engineers Build User Interfaces? -- Introduction -- Chapter 1. The Hostile Beast -- Part Two. The Dark Night of the Soul: The State of the Art in User-Interface Design -- Introduction -- Chapter 2. Who Are AU These People? -- Chapter 3. Stopwatches, Videotapes, and Human Nature -- Chapter 4. That Reminds Me of the Time... -- Chapter 5. The Quest for the Perfect Line Editor -- Chapter 6. The Men in Suits -- Chapter 7. Information Wants to Be Free -- Part Three. The Ten Commandments: Principles for User-Interface Design -- Introduction -- Chapter 8. Never Underestimate Your Users -- Chapter 9. Pretend That Small Is Beautiful, but Don't Believe It -- Chapter 10. Tune Defaults to the Novice -- Chapter 11. Don't Neglect the Experts -- Chapter 12. Your Program Stinks, and So Do You -- Chapter 13. Listen to Your Users, but Ignore What They Say -- Chapter 14. Lie to Your Managers -- Chapter 15. Cut Corners Proudly -- Chapter 16. Remember Your Ignorance -- Chapter 17. Dabble in Mysticism -- Chapter 18. Break All the Rules -- Part Four. The Golden Path: The Road to Human-Oriented Software Engineering -- Introduction -- Chapter 19. The Tools of the Trade -- Chapter 20. The Ivory Tower -- Chapter 21. People Are Perverse: Designing for the Fickle User -- Epilogue: Programming, Humility, and the Eclipse of the Self -- Further Reading -- References restricted access http://purl.org/coar/access_right/c_16ec online access with authorization star Through a set of lively anecdotes and essays, Nathaniel Borenstein traces the divergence between the fields of software engineering and user-centered software design, and attempts to reconcile the needs of people in both camps.Originally published in 1991.The Princeton Legacy Library uses the latest print-on-demand technology to again make available previously out-of-print books from the distinguished backlist of Princeton University Press. These editions preserve the original texts of these important books while presenting them in durable paperback and hardcover editions. The goal of the Princeton Legacy Library is to vastly increase access to the rich scholarly heritage found in the thousands of books published by Princeton University Press since its founding in 1905. Issued also in print. Mode of access: Internet via World Wide Web. In English. Description based on online resource; title from PDF title page (publisher's Web site, viewed 30. Aug 2021) MATHEMATICS / Arithmetic. bisacsh Title is part of eBook package: De Gruyter Princeton Legacy Lib. eBook Package 1980-1999 9783110413441 Title is part of eBook package: De Gruyter Princeton Legacy Lib. eBook Package Science 9783110413595 Title is part of eBook package: De Gruyter Princeton University Press eBook-Package Archive 1927-1999 9783110442496 print 9780691607887 https://doi.org/10.1515/9781400862535?locatt=mode:legacy https://www.degruyter.com/isbn/9781400862535 Cover https://www.degruyter.com/cover/covers/9781400862535.jpg |
language |
English |
format |
eBook |
author |
Borenstein, Nathaniel S., Borenstein, Nathaniel S., |
spellingShingle |
Borenstein, Nathaniel S., Borenstein, Nathaniel S., Programming as if People Mattered : Friendly Programs, Software Engineering, and Other Noble Delusions / Princeton Legacy Library ; Frontmatter -- Contents -- Preface -- Acknowledgments -- Part One. The Journey to the East: Can Software Engineers Build User Interfaces? -- Introduction -- Chapter 1. The Hostile Beast -- Part Two. The Dark Night of the Soul: The State of the Art in User-Interface Design -- Chapter 2. Who Are AU These People? -- Chapter 3. Stopwatches, Videotapes, and Human Nature -- Chapter 4. That Reminds Me of the Time... -- Chapter 5. The Quest for the Perfect Line Editor -- Chapter 6. The Men in Suits -- Chapter 7. Information Wants to Be Free -- Part Three. The Ten Commandments: Principles for User-Interface Design -- Chapter 8. Never Underestimate Your Users -- Chapter 9. Pretend That Small Is Beautiful, but Don't Believe It -- Chapter 10. Tune Defaults to the Novice -- Chapter 11. Don't Neglect the Experts -- Chapter 12. Your Program Stinks, and So Do You -- Chapter 13. Listen to Your Users, but Ignore What They Say -- Chapter 14. Lie to Your Managers -- Chapter 15. Cut Corners Proudly -- Chapter 16. Remember Your Ignorance -- Chapter 17. Dabble in Mysticism -- Chapter 18. Break All the Rules -- Part Four. The Golden Path: The Road to Human-Oriented Software Engineering -- Chapter 19. The Tools of the Trade -- Chapter 20. The Ivory Tower -- Chapter 21. People Are Perverse: Designing for the Fickle User -- Epilogue: Programming, Humility, and the Eclipse of the Self -- Further Reading -- References |
author_facet |
Borenstein, Nathaniel S., Borenstein, Nathaniel S., |
author_variant |
n s b ns nsb n s b ns nsb |
author_role |
VerfasserIn VerfasserIn |
author_sort |
Borenstein, Nathaniel S., |
title |
Programming as if People Mattered : Friendly Programs, Software Engineering, and Other Noble Delusions / |
title_sub |
Friendly Programs, Software Engineering, and Other Noble Delusions / |
title_full |
Programming as if People Mattered : Friendly Programs, Software Engineering, and Other Noble Delusions / Nathaniel S. Borenstein. |
title_fullStr |
Programming as if People Mattered : Friendly Programs, Software Engineering, and Other Noble Delusions / Nathaniel S. Borenstein. |
title_full_unstemmed |
Programming as if People Mattered : Friendly Programs, Software Engineering, and Other Noble Delusions / Nathaniel S. Borenstein. |
title_auth |
Programming as if People Mattered : Friendly Programs, Software Engineering, and Other Noble Delusions / |
title_alt |
Frontmatter -- Contents -- Preface -- Acknowledgments -- Part One. The Journey to the East: Can Software Engineers Build User Interfaces? -- Introduction -- Chapter 1. The Hostile Beast -- Part Two. The Dark Night of the Soul: The State of the Art in User-Interface Design -- Chapter 2. Who Are AU These People? -- Chapter 3. Stopwatches, Videotapes, and Human Nature -- Chapter 4. That Reminds Me of the Time... -- Chapter 5. The Quest for the Perfect Line Editor -- Chapter 6. The Men in Suits -- Chapter 7. Information Wants to Be Free -- Part Three. The Ten Commandments: Principles for User-Interface Design -- Chapter 8. Never Underestimate Your Users -- Chapter 9. Pretend That Small Is Beautiful, but Don't Believe It -- Chapter 10. Tune Defaults to the Novice -- Chapter 11. Don't Neglect the Experts -- Chapter 12. Your Program Stinks, and So Do You -- Chapter 13. Listen to Your Users, but Ignore What They Say -- Chapter 14. Lie to Your Managers -- Chapter 15. Cut Corners Proudly -- Chapter 16. Remember Your Ignorance -- Chapter 17. Dabble in Mysticism -- Chapter 18. Break All the Rules -- Part Four. The Golden Path: The Road to Human-Oriented Software Engineering -- Chapter 19. The Tools of the Trade -- Chapter 20. The Ivory Tower -- Chapter 21. People Are Perverse: Designing for the Fickle User -- Epilogue: Programming, Humility, and the Eclipse of the Self -- Further Reading -- References |
title_new |
Programming as if People Mattered : |
title_sort |
programming as if people mattered : friendly programs, software engineering, and other noble delusions / |
series |
Princeton Legacy Library ; |
series2 |
Princeton Legacy Library ; |
publisher |
Princeton University Press, |
publishDate |
2014 |
physical |
1 online resource (202 p.) Issued also in print. |
edition |
Course Book |
contents |
Frontmatter -- Contents -- Preface -- Acknowledgments -- Part One. The Journey to the East: Can Software Engineers Build User Interfaces? -- Introduction -- Chapter 1. The Hostile Beast -- Part Two. The Dark Night of the Soul: The State of the Art in User-Interface Design -- Chapter 2. Who Are AU These People? -- Chapter 3. Stopwatches, Videotapes, and Human Nature -- Chapter 4. That Reminds Me of the Time... -- Chapter 5. The Quest for the Perfect Line Editor -- Chapter 6. The Men in Suits -- Chapter 7. Information Wants to Be Free -- Part Three. The Ten Commandments: Principles for User-Interface Design -- Chapter 8. Never Underestimate Your Users -- Chapter 9. Pretend That Small Is Beautiful, but Don't Believe It -- Chapter 10. Tune Defaults to the Novice -- Chapter 11. Don't Neglect the Experts -- Chapter 12. Your Program Stinks, and So Do You -- Chapter 13. Listen to Your Users, but Ignore What They Say -- Chapter 14. Lie to Your Managers -- Chapter 15. Cut Corners Proudly -- Chapter 16. Remember Your Ignorance -- Chapter 17. Dabble in Mysticism -- Chapter 18. Break All the Rules -- Part Four. The Golden Path: The Road to Human-Oriented Software Engineering -- Chapter 19. The Tools of the Trade -- Chapter 20. The Ivory Tower -- Chapter 21. People Are Perverse: Designing for the Fickle User -- Epilogue: Programming, Humility, and the Eclipse of the Self -- Further Reading -- References |
isbn |
9781400862535 9783110413441 9783110413595 9783110442496 9780691607887 |
callnumber-first |
Q - Science |
callnumber-subject |
QA - Mathematics |
callnumber-label |
QA76 |
callnumber-sort |
QA 276.758 B67 41991EB |
url |
https://doi.org/10.1515/9781400862535?locatt=mode:legacy https://www.degruyter.com/isbn/9781400862535 https://www.degruyter.com/cover/covers/9781400862535.jpg |
illustrated |
Not Illustrated |
dewey-hundreds |
000 - Computer science, information & general works |
dewey-tens |
000 - Computer science, knowledge & systems |
dewey-ones |
004 - Data processing & computer science |
dewey-full |
004.019 |
dewey-sort |
14.019 |
dewey-raw |
004.019 |
dewey-search |
004.019 |
doi_str_mv |
10.1515/9781400862535?locatt=mode:legacy |
oclc_num |
922697765 |
work_keys_str_mv |
AT borensteinnathaniels programmingasifpeoplematteredfriendlyprogramssoftwareengineeringandothernobledelusions |
status_str |
n |
ids_txt_mv |
(DE-B1597)447335 (OCoLC)922697765 |
carrierType_str_mv |
cr |
hierarchy_parent_title |
Title is part of eBook package: De Gruyter Princeton Legacy Lib. eBook Package 1980-1999 Title is part of eBook package: De Gruyter Princeton Legacy Lib. eBook Package Science Title is part of eBook package: De Gruyter Princeton University Press eBook-Package Archive 1927-1999 |
is_hierarchy_title |
Programming as if People Mattered : Friendly Programs, Software Engineering, and Other Noble Delusions / |
container_title |
Title is part of eBook package: De Gruyter Princeton Legacy Lib. eBook Package 1980-1999 |
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