Programming as if People Mattered : : Friendly Programs, Software Engineering, and Other Noble Delusions / / Nathaniel S. Borenstein.

Through a set of lively anecdotes and essays, Nathaniel Borenstein traces the divergence between the fields of software engineering and user-centered software design, and attempts to reconcile the needs of people in both camps.Originally published in 1991.The Princeton Legacy Library uses the latest...

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Superior document:Title is part of eBook package: De Gruyter Princeton Legacy Lib. eBook Package 1980-1999
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Place / Publishing House:Princeton, NJ : : Princeton University Press, , [2014]
©1991
Year of Publication:2014
Edition:Course Book
Language:English
Series:Princeton Legacy Library ; 177
Online Access:
Physical Description:1 online resource (202 p.)
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245 1 0 |a Programming as if People Mattered :  |b Friendly Programs, Software Engineering, and Other Noble Delusions /  |c Nathaniel S. Borenstein. 
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505 0 0 |t Frontmatter --   |t Contents --   |t Preface --   |t Acknowledgments --   |t Part One. The Journey to the East: Can Software Engineers Build User Interfaces? --   |t Introduction --   |t Chapter 1. The Hostile Beast --   |t Part Two. The Dark Night of the Soul: The State of the Art in User-Interface Design --   |t Introduction --   |t Chapter 2. Who Are AU These People? --   |t Chapter 3. Stopwatches, Videotapes, and Human Nature --   |t Chapter 4. That Reminds Me of the Time... --   |t Chapter 5. The Quest for the Perfect Line Editor --   |t Chapter 6. The Men in Suits --   |t Chapter 7. Information Wants to Be Free --   |t Part Three. The Ten Commandments: Principles for User-Interface Design --   |t Introduction --   |t Chapter 8. Never Underestimate Your Users --   |t Chapter 9. Pretend That Small Is Beautiful, but Don't Believe It --   |t Chapter 10. Tune Defaults to the Novice --   |t Chapter 11. Don't Neglect the Experts --   |t Chapter 12. Your Program Stinks, and So Do You --   |t Chapter 13. Listen to Your Users, but Ignore What They Say --   |t Chapter 14. Lie to Your Managers --   |t Chapter 15. Cut Corners Proudly --   |t Chapter 16. Remember Your Ignorance --   |t Chapter 17. Dabble in Mysticism --   |t Chapter 18. Break All the Rules --   |t Part Four. The Golden Path: The Road to Human-Oriented Software Engineering --   |t Introduction --   |t Chapter 19. The Tools of the Trade --   |t Chapter 20. The Ivory Tower --   |t Chapter 21. People Are Perverse: Designing for the Fickle User --   |t Epilogue: Programming, Humility, and the Eclipse of the Self --   |t Further Reading --   |t References 
506 0 |a restricted access  |u http://purl.org/coar/access_right/c_16ec  |f online access with authorization  |2 star 
520 |a Through a set of lively anecdotes and essays, Nathaniel Borenstein traces the divergence between the fields of software engineering and user-centered software design, and attempts to reconcile the needs of people in both camps.Originally published in 1991.The Princeton Legacy Library uses the latest print-on-demand technology to again make available previously out-of-print books from the distinguished backlist of Princeton University Press. These editions preserve the original texts of these important books while presenting them in durable paperback and hardcover editions. The goal of the Princeton Legacy Library is to vastly increase access to the rich scholarly heritage found in the thousands of books published by Princeton University Press since its founding in 1905. 
530 |a Issued also in print. 
538 |a Mode of access: Internet via World Wide Web. 
546 |a In English. 
588 0 |a Description based on online resource; title from PDF title page (publisher's Web site, viewed 30. Aug 2021) 
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