Wired TV : : Laboring Over an Interactive Future / / ed. by Denise Mann.

This collection looks at the post-network television industry's heady experiments with new forms of interactive storytelling-or wired TV-that took place from 2005 to 2010 as the networks responded to the introduction of broadband into the majority of homes and the proliferation of popular, part...

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Superior document:Title is part of eBook package: De Gruyter Rutgers University Press Complete eBook-Package 2014-2015
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Place / Publishing House:New Brunswick, NJ : : Rutgers University Press, , [2014]
©2014
Year of Publication:2014
Language:English
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Physical Description:1 online resource (296 p.) :; 21 illustrations
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Table of Contents:
  • Frontmatter
  • Contents
  • Acknowledgments
  • Introduction: When Television and New Media Work Worlds Collide
  • 1. Authorship Up for Grabs: Decentralized Labor, Licensing, and the Management of Collaborative Creativity
  • 2. In the Game: Th e Creative and Textual Constraints of Licensed Video Games
  • 3. Going Pro: Gendered Responses to the Incorporation of Fan Labor as User-Generated Content
  • 4. Labor of Love: Charting Th e L Word
  • 5. The Labor Behind the Lost ARG: WGA's Tentative Foothold in the Digital Age
  • 6. Post-Network Reflexivity: Viral Marketing and Labor Management
  • 7. Fan Creep: Why Brands Suddenly Need "Fans"
  • 8. Outsourcing Th e Office
  • 9. Convergent Ethnicity and the Neo-Platoon Show: Recombining Difference in the Post-Network Era
  • 10. Translating Telenovelas in a Neo-Network Era: Finding an Online Home for MyNetwork Soaps
  • 11. Th e Reign of the "Mothership": Transmedia's Past, Present, and Possible Futures
  • Notes on Contributors
  • Index