Watch Me Play : : Twitch and the Rise of Game Live Streaming / / T. L. Taylor.
A look at the revolution in game live streaming and esports broadcastingEvery day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive ent...
Saved in:
Superior document: | Title is part of eBook package: De Gruyter Princeton University Press Complete eBook-Package 2019 |
---|---|
VerfasserIn: | |
Place / Publishing House: | Princeton, NJ : : Princeton University Press, , [2018] ©2019 |
Year of Publication: | 2018 |
Language: | English |
Series: | Princeton Studies in Culture and Technology ;
24 |
Online Access: | |
Physical Description: | 1 online resource (328 p.) |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
id |
9780691184975 |
---|---|
ctrlnum |
(DE-B1597)502963 (OCoLC)1048895825 |
collection |
bib_alma |
record_format |
marc |
spelling |
Taylor, T. L., author. aut http://id.loc.gov/vocabulary/relators/aut Watch Me Play : Twitch and the Rise of Game Live Streaming / T. L. Taylor. Princeton, NJ : Princeton University Press, [2018] ©2019 1 online resource (328 p.) text txt rdacontent computer c rdamedia online resource cr rdacarrier text file PDF rda Princeton Studies in Culture and Technology ; 24 Frontmatter -- CONTENTS -- ACKNOWLEDGMENTS -- 1. Broadcasting Ourselves -- 2. Networked Broadcasting -- 3. Home Studios. Transforming private play into public entertainment -- 4. Esports Broadcasting. Ditching the TV dream -- 5. Regulating the Networked Broadcasting Frontier -- 6. Live Streaming as Media -- NOTES -- BIBLIOGRAPHY -- INDEX -- A NOTE ON THE TYPE restricted access http://purl.org/coar/access_right/c_16ec online access with authorization star A look at the revolution in game live streaming and esports broadcastingEvery day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters—and each other—through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences. Through extensive interviews and immersion in this gaming scene, T. L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity.The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment. Mode of access: Internet via World Wide Web. In English. Description based on online resource; title from PDF title page (publisher's Web site, viewed 26. Apr 2024) SOCIAL SCIENCE / Media Studies. bisacsh Adobe. Advertising. Affiliate marketing. Audience measurement. Audience. Azubu. Blog. Career. Commercialization. Community management. Competition. Consideration. Cosplay. Counter-Strike. Creative work. Criticism. Crowdsourcing. Digital distribution. ESPN. Early adopter. Economics. Email. Emote. Emoticon. Engineering. Entertainment. Everyday life. Facebook. Fandom. Fansite. Gamergate controversy. Governance. Gratification. Guideline. Harassment. Hate speech. Hulu. Ideology. In Real Life. Income. Infrastructure. Insider. Intel. Intellectual property. Justin.tv. LAN party. Let's Play (video gaming). Machinima. Mainstream media. Marketing. Microsoft. Monetization. Negotiation. NetworKing. New media. Nullsoft. Online advertising. Online chat. Online community. Online game. Ownership (psychology). Ownership. Participatory culture. Payola. Podcast. Popular culture. Popularity. Processing (programming language). Production company. Professionalization. Publication. Racism. Reality television. Reddit. Role-playing. SHOUTcast. Sexism. Skype. Social justice warrior. Social media. Sociotechnical system. Stickam. Streaming media. Subjectivity. Tarleton Gillespie. Technology. Television. Twitch.tv. Twitter. Ustream. Video game console. Video game developer. Video on demand. Video production. Viewing (funeral). Virtual world. Webcam. Website. Writing. YouTube. Title is part of eBook package: De Gruyter Princeton University Press Complete eBook-Package 2019 9783110663365 print 9780691165967 https://doi.org/10.1515/9780691184975?locatt=mode:legacy https://www.degruyter.com/isbn/9780691184975 Cover https://www.degruyter.com/document/cover/isbn/9780691184975/original |
language |
English |
format |
eBook |
author |
Taylor, T. L., Taylor, T. L., |
spellingShingle |
Taylor, T. L., Taylor, T. L., Watch Me Play : Twitch and the Rise of Game Live Streaming / Princeton Studies in Culture and Technology ; Frontmatter -- CONTENTS -- ACKNOWLEDGMENTS -- 1. Broadcasting Ourselves -- 2. Networked Broadcasting -- 3. Home Studios. Transforming private play into public entertainment -- 4. Esports Broadcasting. Ditching the TV dream -- 5. Regulating the Networked Broadcasting Frontier -- 6. Live Streaming as Media -- NOTES -- BIBLIOGRAPHY -- INDEX -- A NOTE ON THE TYPE |
author_facet |
Taylor, T. L., Taylor, T. L., |
author_variant |
t l t tl tlt t l t tl tlt |
author_role |
VerfasserIn VerfasserIn |
author_sort |
Taylor, T. L., |
title |
Watch Me Play : Twitch and the Rise of Game Live Streaming / |
title_sub |
Twitch and the Rise of Game Live Streaming / |
title_full |
Watch Me Play : Twitch and the Rise of Game Live Streaming / T. L. Taylor. |
title_fullStr |
Watch Me Play : Twitch and the Rise of Game Live Streaming / T. L. Taylor. |
title_full_unstemmed |
Watch Me Play : Twitch and the Rise of Game Live Streaming / T. L. Taylor. |
title_auth |
Watch Me Play : Twitch and the Rise of Game Live Streaming / |
title_alt |
Frontmatter -- CONTENTS -- ACKNOWLEDGMENTS -- 1. Broadcasting Ourselves -- 2. Networked Broadcasting -- 3. Home Studios. Transforming private play into public entertainment -- 4. Esports Broadcasting. Ditching the TV dream -- 5. Regulating the Networked Broadcasting Frontier -- 6. Live Streaming as Media -- NOTES -- BIBLIOGRAPHY -- INDEX -- A NOTE ON THE TYPE |
title_new |
Watch Me Play : |
title_sort |
watch me play : twitch and the rise of game live streaming / |
series |
Princeton Studies in Culture and Technology ; |
series2 |
Princeton Studies in Culture and Technology ; |
publisher |
Princeton University Press, |
publishDate |
2018 |
physical |
1 online resource (328 p.) |
contents |
Frontmatter -- CONTENTS -- ACKNOWLEDGMENTS -- 1. Broadcasting Ourselves -- 2. Networked Broadcasting -- 3. Home Studios. Transforming private play into public entertainment -- 4. Esports Broadcasting. Ditching the TV dream -- 5. Regulating the Networked Broadcasting Frontier -- 6. Live Streaming as Media -- NOTES -- BIBLIOGRAPHY -- INDEX -- A NOTE ON THE TYPE |
isbn |
9780691184975 9783110663365 9780691165967 |
url |
https://doi.org/10.1515/9780691184975?locatt=mode:legacy https://www.degruyter.com/isbn/9780691184975 https://www.degruyter.com/document/cover/isbn/9780691184975/original |
illustrated |
Not Illustrated |
dewey-hundreds |
700 - Arts & recreation |
dewey-tens |
790 - Sports, games & entertainment |
dewey-ones |
794 - Indoor games of skill |
dewey-full |
794.8 |
dewey-sort |
3794.8 |
dewey-raw |
794.8 |
dewey-search |
794.8 |
doi_str_mv |
10.1515/9780691184975?locatt=mode:legacy |
oclc_num |
1048895825 |
work_keys_str_mv |
AT taylortl watchmeplaytwitchandtheriseofgamelivestreaming |
status_str |
n |
ids_txt_mv |
(DE-B1597)502963 (OCoLC)1048895825 |
carrierType_str_mv |
cr |
hierarchy_parent_title |
Title is part of eBook package: De Gruyter Princeton University Press Complete eBook-Package 2019 |
is_hierarchy_title |
Watch Me Play : Twitch and the Rise of Game Live Streaming / |
container_title |
Title is part of eBook package: De Gruyter Princeton University Press Complete eBook-Package 2019 |
_version_ |
1806143255804379136 |
fullrecord |
<?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>07234nam a2201813Ia 4500</leader><controlfield tag="001">9780691184975</controlfield><controlfield tag="003">DE-B1597</controlfield><controlfield tag="005">20240426104009.0</controlfield><controlfield tag="006">m|||||o||d||||||||</controlfield><controlfield tag="007">cr || ||||||||</controlfield><controlfield tag="008">240426t20182019nju fo d z eng d</controlfield><datafield tag="019" ind1=" " ind2=" "><subfield code="a">(OCoLC)1083621989</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780691184975</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1515/9780691184975</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-B1597)502963</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1048895825</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-B1597</subfield><subfield code="b">eng</subfield><subfield code="c">DE-B1597</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="044" ind1=" " ind2=" "><subfield code="a">nju</subfield><subfield code="c">US-NJ</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">SOC052000</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="082" ind1="0" ind2="4"><subfield code="a">794.8</subfield><subfield code="2">23</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">LC 13000</subfield><subfield code="q">BVB</subfield><subfield code="2">rvk</subfield><subfield code="0">(DE-625)rvk/90622:772</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Taylor, T. L., </subfield><subfield code="e">author.</subfield><subfield code="4">aut</subfield><subfield code="4">http://id.loc.gov/vocabulary/relators/aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Watch Me Play :</subfield><subfield code="b">Twitch and the Rise of Game Live Streaming /</subfield><subfield code="c">T. L. Taylor.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Princeton, NJ : </subfield><subfield code="b">Princeton University Press, </subfield><subfield code="c">[2018]</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">©2019</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (328 p.)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="347" ind1=" " ind2=" "><subfield code="a">text file</subfield><subfield code="b">PDF</subfield><subfield code="2">rda</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Princeton Studies in Culture and Technology ;</subfield><subfield code="v">24</subfield></datafield><datafield tag="505" ind1="0" ind2="0"><subfield code="t">Frontmatter -- </subfield><subfield code="t">CONTENTS -- </subfield><subfield code="t">ACKNOWLEDGMENTS -- </subfield><subfield code="t">1. Broadcasting Ourselves -- </subfield><subfield code="t">2. Networked Broadcasting -- </subfield><subfield code="t">3. Home Studios. Transforming private play into public entertainment -- </subfield><subfield code="t">4. Esports Broadcasting. Ditching the TV dream -- </subfield><subfield code="t">5. Regulating the Networked Broadcasting Frontier -- </subfield><subfield code="t">6. Live Streaming as Media -- </subfield><subfield code="t">NOTES -- </subfield><subfield code="t">BIBLIOGRAPHY -- </subfield><subfield code="t">INDEX -- </subfield><subfield code="t">A NOTE ON THE TYPE</subfield></datafield><datafield tag="506" ind1="0" ind2=" "><subfield code="a">restricted access</subfield><subfield code="u">http://purl.org/coar/access_right/c_16ec</subfield><subfield code="f">online access with authorization</subfield><subfield code="2">star</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">A look at the revolution in game live streaming and esports broadcastingEvery day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters—and each other—through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences. Through extensive interviews and immersion in this gaming scene, T. L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity.The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment.</subfield></datafield><datafield tag="538" ind1=" " ind2=" "><subfield code="a">Mode of access: Internet via World Wide Web.</subfield></datafield><datafield tag="546" ind1=" " ind2=" "><subfield code="a">In English.</subfield></datafield><datafield tag="588" ind1="0" ind2=" "><subfield code="a">Description based on online resource; title from PDF title page (publisher's Web site, viewed 26. Apr 2024)</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">SOCIAL SCIENCE / Media Studies.</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Adobe.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Advertising.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Affiliate marketing.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Audience measurement.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Audience.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Azubu.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Blog.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Career.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Commercialization.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Community management.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Competition.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Consideration.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Cosplay.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Counter-Strike.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Creative work.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Criticism.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Crowdsourcing.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Digital distribution.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">ESPN.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Early adopter.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Economics.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Email.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Emote.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Emoticon.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Engineering.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Entertainment.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Everyday life.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Facebook.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Fandom.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Fansite.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Gamergate controversy.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Governance.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Gratification.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Guideline.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Harassment.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Hate speech.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Hulu.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Ideology.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">In Real Life.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Income.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Infrastructure.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Insider.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Intel.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Intellectual property.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Justin.tv.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">LAN party.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Let's Play (video gaming).</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Machinima.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Mainstream media.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Marketing.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Microsoft.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Monetization.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Negotiation.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">NetworKing.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">New media.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Nullsoft.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Online advertising.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Online chat.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Online community.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Online game.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Ownership (psychology).</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Ownership.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Participatory culture.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Payola.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Podcast.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Popular culture.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Popularity.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Processing (programming language).</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Production company.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Professionalization.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Publication.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Racism.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Reality television.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Reddit.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Role-playing.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">SHOUTcast.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Sexism.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Skype.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Social justice warrior.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Social media.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Sociotechnical system.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Stickam.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Streaming media.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Subjectivity.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Tarleton Gillespie.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Technology.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Television.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Twitch.tv.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Twitter.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Ustream.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Video game console.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Video game developer.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Video on demand.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Video production.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Viewing (funeral).</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Virtual world.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Webcam.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Website.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Writing.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">YouTube.</subfield></datafield><datafield tag="773" ind1="0" ind2="8"><subfield code="i">Title is part of eBook package:</subfield><subfield code="d">De Gruyter</subfield><subfield code="t">Princeton University Press Complete eBook-Package 2019</subfield><subfield code="z">9783110663365</subfield></datafield><datafield tag="776" ind1="0" ind2=" "><subfield code="c">print</subfield><subfield code="z">9780691165967</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.1515/9780691184975?locatt=mode:legacy</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://www.degruyter.com/isbn/9780691184975</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="3">Cover</subfield><subfield code="u">https://www.degruyter.com/document/cover/isbn/9780691184975/original</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">978-3-11-066336-5 Princeton University Press Complete eBook-Package 2019</subfield><subfield code="b">2019</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_CL_SN</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_EBKALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_ECL_SN</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_EEBKALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_ESSHALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_PPALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_SSHALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_STMALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV-deGruyter-alles</subfield></datafield></record></collection> |