The Medium of the Video Game / / ed. by Mark J. P. Wolf.

Over a mere three decades, the video game has become the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new games or game-playing equipment, such as the PlaySt...

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Superior document:Title is part of eBook package: De Gruyter University of Texas Press eBook-Package Backlist 2000-2013
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Place / Publishing House:Austin : : University of Texas Press, , [2021]
©2002
Year of Publication:2021
Language:English
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Physical Description:1 online resource (223 p.)
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