Games, learning, and society : learning and meaning in the digital age / / edited by Constance Steinkuehler, University of Wisconsin, Madison; Kurt Squire, the University of Wisconsin, Madison; Sasha Barab, Arizona State University.
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Superior document: | Learning in doing |
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TeilnehmendeR: | |
Year of Publication: | 2012 |
Language: | English |
Series: | Learning in doing.
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Online Access: | |
Physical Description: | xxi, 464 p. :; ill. |
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050 | 4 | |a GV1469.3 |b .G423 2012 | |
082 | 0 | 4 | |a 794.8 |2 23 |
245 | 0 | 0 | |a Games, learning, and society |h [electronic resource] : |b learning and meaning in the digital age / |c edited by Constance Steinkuehler, University of Wisconsin, Madison; Kurt Squire, the University of Wisconsin, Madison; Sasha Barab, Arizona State University. |
260 | |a New York : |b Cambridge University Press, |c 2012. | ||
300 | |a xxi, 464 p. : |b ill. | ||
490 | 1 | |a Learning in doing | |
504 | |a Includes bibliographical references and index. | ||
533 | |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | |a Video games |x Study and teaching. | |
650 | 0 | |a Video games |x Psychological aspects. | |
650 | 0 | |a Learning, Psychology of. | |
650 | 0 | |a Video games |x Design. | |
650 | 0 | |a Video games |x Social aspects. | |
655 | 4 | |a Electronic books. | |
700 | 1 | |a Steinkuehler, Constance, |d 1970- | |
700 | 1 | |a Squire, Kurt. | |
700 | 1 | |a Barab, Sasha A. | |
710 | 2 | |a ProQuest (Firm) | |
830 | 0 | |a Learning in doing. | |
856 | 4 | 0 | |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=944691 |z Click to View |