Responsive Open Learning Environments : : Outcomes of Research from the ROLE Project.
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Place / Publishing House: | Cham : : Springer International Publishing AG,, 2015. ©2015. |
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Language: | English |
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Physical Description: | 1 online resource (274 pages) |
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Kroop, Sylvana. Responsive Open Learning Environments : Outcomes of Research from the ROLE Project. 1st ed. Cham : Springer International Publishing AG, 2015. ©2015. 1 online resource (274 pages) text txt rdacontent computer c rdamedia online resource cr rdacarrier Intro -- Acknowledgement -- Contents -- List of Authors: Members of the ROLE Consortium -- List of Authors: External Experts and Commentators of Chapters -- Personal Learning Environments (PLEs): Visions and Concepts -- Introduction -- Personalised and Self-Regulated Learning -- The Widget-Based Approach of the PLE -- Building a Widget-Based PLE -- The ROLE Project and Its Key Innovations -- The ROLE Case Studies and Test Beds -- PLEs for Inquiry-Based Learning: The weSPOT Project -- Conclusions and Book Overview -- References -- Supporting Self-Regulated Learning -- Introduction -- Theoretical Background -- Related Work and Technology -- Models and Framework -- Self-Regulated Learning Process Model -- Applying the SRL Process Model -- Competence Model -- Learner Model -- Learning Ontology -- Mashup Guidelines -- Support Strategies -- Motivational Video -- Courses and Training Material -- Preconfigured PLEs -- Widget Store -- Mashup Recommender -- Activity Recommender -- SRL Text Reader Bundle -- SRL Monitor -- Evaluation Results, Challenges, and Barriers -- Selected Evaluation Results -- Results from the Conference Workshops -- Lessons Learned from the Test Beds -- Experiences in the Summer Schools -- Conclusion -- References -- A Multidimensional Evaluation Framework for Personal Learning Environments -- Introduction -- The ``TOPS ́́Model for Evaluating PLEs -- Technological Perspective -- Utility -- Usability and User Experience -- Usability -- User Experience -- Organizational Aspect -- Psycho-pedagogical Aspect -- Self-regulated Learning -- Guidance and Recommendation Strategies -- Reflection and Monitoring -- Activity and Skill Model -- Social Aspect -- The Unified PLE Evaluation Framework -- General Discussion: Qualitative Versus Quantitative -- Conclusion and Future Work -- References. Case Study 1: Using Widget Bundles for Formal Learning in Higher Education -- Introduction -- Related Research -- RWTH Aachen University: ROLE for Full-Time Students in Large Classes -- Learning Scenario -- The Personal Learning Environment -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned -- Outlook -- Shanghai Jiao Tong University: ROLE for Employed, Part-Time Students -- Learning Scenario -- The Personal Learning Environment -- Bundles -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned -- Outlook -- Uppsala University: ROLE for Distance Students Working Collaboratively in Small Groups -- Learning Scenario -- The Personal Learning Environment -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned and Outlook -- Widget Bundles for Formal Learning: Lessons Learned -- References -- Case Study 2: Designing PLE for Higher Education -- Introduction -- Trends -- Definition of a PLE -- Alternative Design and Implementation of PLE Platforms -- Dedicated PLE Platform -- Design Objectives and Models -- Prototypal Implementation -- Higher Education Test Beds -- Teamwork at the Bachelor Level -- Science 2.0 Literacy in Doctoral Studies -- Conclusions and Perspectives -- Inquiry-Learning Space for STEM Education at School Using Online Labs -- Supporting NGOs -- Supporting Connectivist MOOCs -- Final Words -- References -- Case Study 3: Exploring Open Educational Resources for Informal Learning -- Description of Case Study -- Learning Context and Objectives -- Setup and Organisation of Learning Activities -- Learning Culture -- PLE Intervention -- OpenLearn as a PLE -- Evaluation Objectives and Instruments -- Methodology, Evaluation and Participants -- The Evaluationś Participants -- Evaluation Results -- The eLC Seminar -- The JTEL Summer School Workshops -- The Dev8eD 2012 Workshop. Lessons Learned -- Successes and Failures -- Best Practices for PLE Adoption in Informal Learning -- Conclusions -- References -- Case Study 4: Technology Enhanced Workplace Learning -- Challenges and Solutions in Technology Enhanced Workplace Learning -- Trends in Technology Enhanced Workplace Learning -- The ROLE Solution -- Technology Enhanced Workplace Learning at Festo -- The Learning Company Festo -- The Festo Lernzentrum Saar GmbH (Festo Learning Center) -- The Virtual Academy -- Trends of Technology Enhanced Workplace Learning at Festo -- Making Learning Environments More Personal -- Videos as the Learning Medium of the Future -- The ROLE Project and the Festo Test Bed -- Project Vision -- Learning in the Virtual Academy Before ROLE -- Challenges and Requirement Analysis of the Test Bed -- Organisation Related Challenges and Requirements -- Target Group Related Challenges and Requirements -- User Related Challenges and Requirements -- Implementation of the Personal Learning Management System -- IMC and CLIX Learning Suite -- From LMS to Personal Learning Management System -- Psycho-Pedagogical Integration Model and Personalised Learning Spaces -- Technical Implementation: OpenSocial LMS -- Concept and Evaluation of the PLMS at Festo -- The Virtual Academy Case study -- Evaluation -- The First Evaluation Loop -- Results -- The Second Evaluation Loop -- Evaluation Procedure -- Results -- Conclusion and Outlook -- The Future of TEL in Business Context -- What Are the Next Steps? -- Conclusion -- References -- Lessons Learned from the Development of the ROLE PLE Framework -- Introduction -- The Interoperability Framework -- The Architecture -- Inter-widget Communication -- Contextualised Attention Metadata -- Spaces -- Authentication and Authorisation -- ROLE Platforms -- The ROLE SDK -- Graasp -- OpenSocial Moodle Plugin -- The ROLE Widget Store. Widgets and Tools -- ROLE and Open-Source Developer Communities -- The ROLE Developer Community -- Contributing ROLE Software to Open-Source Projects -- Discussion and Conclusion -- References -- Commentary -- Personal Learning Environments, Self-Directed Learning and Context -- Reference -- Supporting Self-Regulated Learning -- Reference -- Multidimensional Evaluation Framework for PLE: Does It Make Sense and Do We Need It? -- References -- PLE in Formal Education: Challenges for Openness and Control -- Introduction -- References -- The Future of PLEs: How Can Higher Education Be Passed? -- Woolly Thoughts on PLEs for Higher Education -- References -- Exploring Open Educational Resources for Informal Learning -- Workplace Learning at Festo: Content Creation by Workers for Workers -- Content Creation by Workers for Workers -- Introduction -- Interview -- Conclusion -- Lessons Learned from the Development of the ROLE PLE Framework -- Interoperability Framework, Architecture -- Inter-widget Communication -- Contextualized Meta-data -- Spaces -- Authentication and Authorization -- Reference -- ROLE Consortium: Research Institutions -- Supplementary Material -- Index. Description based on publisher supplied metadata and other sources. Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries. Electronic books. Mikroyannidis, Alexander. Wolpers, Martin. Print version: Kroop, Sylvana Responsive Open Learning Environments Cham : Springer International Publishing AG,c2015 9783319023984 ProQuest (Firm) https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=6422785 Click to View |
language |
English |
format |
eBook |
author |
Kroop, Sylvana. |
spellingShingle |
Kroop, Sylvana. Responsive Open Learning Environments : Outcomes of Research from the ROLE Project. Intro -- Acknowledgement -- Contents -- List of Authors: Members of the ROLE Consortium -- List of Authors: External Experts and Commentators of Chapters -- Personal Learning Environments (PLEs): Visions and Concepts -- Introduction -- Personalised and Self-Regulated Learning -- The Widget-Based Approach of the PLE -- Building a Widget-Based PLE -- The ROLE Project and Its Key Innovations -- The ROLE Case Studies and Test Beds -- PLEs for Inquiry-Based Learning: The weSPOT Project -- Conclusions and Book Overview -- References -- Supporting Self-Regulated Learning -- Introduction -- Theoretical Background -- Related Work and Technology -- Models and Framework -- Self-Regulated Learning Process Model -- Applying the SRL Process Model -- Competence Model -- Learner Model -- Learning Ontology -- Mashup Guidelines -- Support Strategies -- Motivational Video -- Courses and Training Material -- Preconfigured PLEs -- Widget Store -- Mashup Recommender -- Activity Recommender -- SRL Text Reader Bundle -- SRL Monitor -- Evaluation Results, Challenges, and Barriers -- Selected Evaluation Results -- Results from the Conference Workshops -- Lessons Learned from the Test Beds -- Experiences in the Summer Schools -- Conclusion -- References -- A Multidimensional Evaluation Framework for Personal Learning Environments -- Introduction -- The ``TOPS ́́Model for Evaluating PLEs -- Technological Perspective -- Utility -- Usability and User Experience -- Usability -- User Experience -- Organizational Aspect -- Psycho-pedagogical Aspect -- Self-regulated Learning -- Guidance and Recommendation Strategies -- Reflection and Monitoring -- Activity and Skill Model -- Social Aspect -- The Unified PLE Evaluation Framework -- General Discussion: Qualitative Versus Quantitative -- Conclusion and Future Work -- References. Case Study 1: Using Widget Bundles for Formal Learning in Higher Education -- Introduction -- Related Research -- RWTH Aachen University: ROLE for Full-Time Students in Large Classes -- Learning Scenario -- The Personal Learning Environment -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned -- Outlook -- Shanghai Jiao Tong University: ROLE for Employed, Part-Time Students -- Learning Scenario -- The Personal Learning Environment -- Bundles -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned -- Outlook -- Uppsala University: ROLE for Distance Students Working Collaboratively in Small Groups -- Learning Scenario -- The Personal Learning Environment -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned and Outlook -- Widget Bundles for Formal Learning: Lessons Learned -- References -- Case Study 2: Designing PLE for Higher Education -- Introduction -- Trends -- Definition of a PLE -- Alternative Design and Implementation of PLE Platforms -- Dedicated PLE Platform -- Design Objectives and Models -- Prototypal Implementation -- Higher Education Test Beds -- Teamwork at the Bachelor Level -- Science 2.0 Literacy in Doctoral Studies -- Conclusions and Perspectives -- Inquiry-Learning Space for STEM Education at School Using Online Labs -- Supporting NGOs -- Supporting Connectivist MOOCs -- Final Words -- References -- Case Study 3: Exploring Open Educational Resources for Informal Learning -- Description of Case Study -- Learning Context and Objectives -- Setup and Organisation of Learning Activities -- Learning Culture -- PLE Intervention -- OpenLearn as a PLE -- Evaluation Objectives and Instruments -- Methodology, Evaluation and Participants -- The Evaluationś Participants -- Evaluation Results -- The eLC Seminar -- The JTEL Summer School Workshops -- The Dev8eD 2012 Workshop. Lessons Learned -- Successes and Failures -- Best Practices for PLE Adoption in Informal Learning -- Conclusions -- References -- Case Study 4: Technology Enhanced Workplace Learning -- Challenges and Solutions in Technology Enhanced Workplace Learning -- Trends in Technology Enhanced Workplace Learning -- The ROLE Solution -- Technology Enhanced Workplace Learning at Festo -- The Learning Company Festo -- The Festo Lernzentrum Saar GmbH (Festo Learning Center) -- The Virtual Academy -- Trends of Technology Enhanced Workplace Learning at Festo -- Making Learning Environments More Personal -- Videos as the Learning Medium of the Future -- The ROLE Project and the Festo Test Bed -- Project Vision -- Learning in the Virtual Academy Before ROLE -- Challenges and Requirement Analysis of the Test Bed -- Organisation Related Challenges and Requirements -- Target Group Related Challenges and Requirements -- User Related Challenges and Requirements -- Implementation of the Personal Learning Management System -- IMC and CLIX Learning Suite -- From LMS to Personal Learning Management System -- Psycho-Pedagogical Integration Model and Personalised Learning Spaces -- Technical Implementation: OpenSocial LMS -- Concept and Evaluation of the PLMS at Festo -- The Virtual Academy Case study -- Evaluation -- The First Evaluation Loop -- Results -- The Second Evaluation Loop -- Evaluation Procedure -- Results -- Conclusion and Outlook -- The Future of TEL in Business Context -- What Are the Next Steps? -- Conclusion -- References -- Lessons Learned from the Development of the ROLE PLE Framework -- Introduction -- The Interoperability Framework -- The Architecture -- Inter-widget Communication -- Contextualised Attention Metadata -- Spaces -- Authentication and Authorisation -- ROLE Platforms -- The ROLE SDK -- Graasp -- OpenSocial Moodle Plugin -- The ROLE Widget Store. Widgets and Tools -- ROLE and Open-Source Developer Communities -- The ROLE Developer Community -- Contributing ROLE Software to Open-Source Projects -- Discussion and Conclusion -- References -- Commentary -- Personal Learning Environments, Self-Directed Learning and Context -- Reference -- Supporting Self-Regulated Learning -- Reference -- Multidimensional Evaluation Framework for PLE: Does It Make Sense and Do We Need It? -- References -- PLE in Formal Education: Challenges for Openness and Control -- Introduction -- References -- The Future of PLEs: How Can Higher Education Be Passed? -- Woolly Thoughts on PLEs for Higher Education -- References -- Exploring Open Educational Resources for Informal Learning -- Workplace Learning at Festo: Content Creation by Workers for Workers -- Content Creation by Workers for Workers -- Introduction -- Interview -- Conclusion -- Lessons Learned from the Development of the ROLE PLE Framework -- Interoperability Framework, Architecture -- Inter-widget Communication -- Contextualized Meta-data -- Spaces -- Authentication and Authorization -- Reference -- ROLE Consortium: Research Institutions -- Supplementary Material -- Index. |
author_facet |
Kroop, Sylvana. Mikroyannidis, Alexander. Wolpers, Martin. |
author_variant |
s k sk |
author2 |
Mikroyannidis, Alexander. Wolpers, Martin. |
author2_variant |
a m am m w mw |
author2_role |
TeilnehmendeR TeilnehmendeR |
author_sort |
Kroop, Sylvana. |
title |
Responsive Open Learning Environments : Outcomes of Research from the ROLE Project. |
title_sub |
Outcomes of Research from the ROLE Project. |
title_full |
Responsive Open Learning Environments : Outcomes of Research from the ROLE Project. |
title_fullStr |
Responsive Open Learning Environments : Outcomes of Research from the ROLE Project. |
title_full_unstemmed |
Responsive Open Learning Environments : Outcomes of Research from the ROLE Project. |
title_auth |
Responsive Open Learning Environments : Outcomes of Research from the ROLE Project. |
title_new |
Responsive Open Learning Environments : |
title_sort |
responsive open learning environments : outcomes of research from the role project. |
publisher |
Springer International Publishing AG, |
publishDate |
2015 |
physical |
1 online resource (274 pages) |
edition |
1st ed. |
contents |
Intro -- Acknowledgement -- Contents -- List of Authors: Members of the ROLE Consortium -- List of Authors: External Experts and Commentators of Chapters -- Personal Learning Environments (PLEs): Visions and Concepts -- Introduction -- Personalised and Self-Regulated Learning -- The Widget-Based Approach of the PLE -- Building a Widget-Based PLE -- The ROLE Project and Its Key Innovations -- The ROLE Case Studies and Test Beds -- PLEs for Inquiry-Based Learning: The weSPOT Project -- Conclusions and Book Overview -- References -- Supporting Self-Regulated Learning -- Introduction -- Theoretical Background -- Related Work and Technology -- Models and Framework -- Self-Regulated Learning Process Model -- Applying the SRL Process Model -- Competence Model -- Learner Model -- Learning Ontology -- Mashup Guidelines -- Support Strategies -- Motivational Video -- Courses and Training Material -- Preconfigured PLEs -- Widget Store -- Mashup Recommender -- Activity Recommender -- SRL Text Reader Bundle -- SRL Monitor -- Evaluation Results, Challenges, and Barriers -- Selected Evaluation Results -- Results from the Conference Workshops -- Lessons Learned from the Test Beds -- Experiences in the Summer Schools -- Conclusion -- References -- A Multidimensional Evaluation Framework for Personal Learning Environments -- Introduction -- The ``TOPS ́́Model for Evaluating PLEs -- Technological Perspective -- Utility -- Usability and User Experience -- Usability -- User Experience -- Organizational Aspect -- Psycho-pedagogical Aspect -- Self-regulated Learning -- Guidance and Recommendation Strategies -- Reflection and Monitoring -- Activity and Skill Model -- Social Aspect -- The Unified PLE Evaluation Framework -- General Discussion: Qualitative Versus Quantitative -- Conclusion and Future Work -- References. Case Study 1: Using Widget Bundles for Formal Learning in Higher Education -- Introduction -- Related Research -- RWTH Aachen University: ROLE for Full-Time Students in Large Classes -- Learning Scenario -- The Personal Learning Environment -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned -- Outlook -- Shanghai Jiao Tong University: ROLE for Employed, Part-Time Students -- Learning Scenario -- The Personal Learning Environment -- Bundles -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned -- Outlook -- Uppsala University: ROLE for Distance Students Working Collaboratively in Small Groups -- Learning Scenario -- The Personal Learning Environment -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned and Outlook -- Widget Bundles for Formal Learning: Lessons Learned -- References -- Case Study 2: Designing PLE for Higher Education -- Introduction -- Trends -- Definition of a PLE -- Alternative Design and Implementation of PLE Platforms -- Dedicated PLE Platform -- Design Objectives and Models -- Prototypal Implementation -- Higher Education Test Beds -- Teamwork at the Bachelor Level -- Science 2.0 Literacy in Doctoral Studies -- Conclusions and Perspectives -- Inquiry-Learning Space for STEM Education at School Using Online Labs -- Supporting NGOs -- Supporting Connectivist MOOCs -- Final Words -- References -- Case Study 3: Exploring Open Educational Resources for Informal Learning -- Description of Case Study -- Learning Context and Objectives -- Setup and Organisation of Learning Activities -- Learning Culture -- PLE Intervention -- OpenLearn as a PLE -- Evaluation Objectives and Instruments -- Methodology, Evaluation and Participants -- The Evaluationś Participants -- Evaluation Results -- The eLC Seminar -- The JTEL Summer School Workshops -- The Dev8eD 2012 Workshop. Lessons Learned -- Successes and Failures -- Best Practices for PLE Adoption in Informal Learning -- Conclusions -- References -- Case Study 4: Technology Enhanced Workplace Learning -- Challenges and Solutions in Technology Enhanced Workplace Learning -- Trends in Technology Enhanced Workplace Learning -- The ROLE Solution -- Technology Enhanced Workplace Learning at Festo -- The Learning Company Festo -- The Festo Lernzentrum Saar GmbH (Festo Learning Center) -- The Virtual Academy -- Trends of Technology Enhanced Workplace Learning at Festo -- Making Learning Environments More Personal -- Videos as the Learning Medium of the Future -- The ROLE Project and the Festo Test Bed -- Project Vision -- Learning in the Virtual Academy Before ROLE -- Challenges and Requirement Analysis of the Test Bed -- Organisation Related Challenges and Requirements -- Target Group Related Challenges and Requirements -- User Related Challenges and Requirements -- Implementation of the Personal Learning Management System -- IMC and CLIX Learning Suite -- From LMS to Personal Learning Management System -- Psycho-Pedagogical Integration Model and Personalised Learning Spaces -- Technical Implementation: OpenSocial LMS -- Concept and Evaluation of the PLMS at Festo -- The Virtual Academy Case study -- Evaluation -- The First Evaluation Loop -- Results -- The Second Evaluation Loop -- Evaluation Procedure -- Results -- Conclusion and Outlook -- The Future of TEL in Business Context -- What Are the Next Steps? -- Conclusion -- References -- Lessons Learned from the Development of the ROLE PLE Framework -- Introduction -- The Interoperability Framework -- The Architecture -- Inter-widget Communication -- Contextualised Attention Metadata -- Spaces -- Authentication and Authorisation -- ROLE Platforms -- The ROLE SDK -- Graasp -- OpenSocial Moodle Plugin -- The ROLE Widget Store. Widgets and Tools -- ROLE and Open-Source Developer Communities -- The ROLE Developer Community -- Contributing ROLE Software to Open-Source Projects -- Discussion and Conclusion -- References -- Commentary -- Personal Learning Environments, Self-Directed Learning and Context -- Reference -- Supporting Self-Regulated Learning -- Reference -- Multidimensional Evaluation Framework for PLE: Does It Make Sense and Do We Need It? -- References -- PLE in Formal Education: Challenges for Openness and Control -- Introduction -- References -- The Future of PLEs: How Can Higher Education Be Passed? -- Woolly Thoughts on PLEs for Higher Education -- References -- Exploring Open Educational Resources for Informal Learning -- Workplace Learning at Festo: Content Creation by Workers for Workers -- Content Creation by Workers for Workers -- Introduction -- Interview -- Conclusion -- Lessons Learned from the Development of the ROLE PLE Framework -- Interoperability Framework, Architecture -- Inter-widget Communication -- Contextualized Meta-data -- Spaces -- Authentication and Authorization -- Reference -- ROLE Consortium: Research Institutions -- Supplementary Material -- Index. |
isbn |
9783319023991 9783319023984 |
callnumber-first |
L - Education |
callnumber-subject |
LB - Theory and Practice of Education |
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LB1028 |
callnumber-sort |
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genre |
Electronic books. |
genre_facet |
Electronic books. |
url |
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=6422785 |
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300 - Social sciences |
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371.3943 |
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ROLE for Employed, Part-Time Students -- Learning Scenario -- The Personal Learning Environment -- Bundles -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned -- Outlook -- Uppsala University: ROLE for Distance Students Working Collaboratively in Small Groups -- Learning Scenario -- The Personal Learning Environment -- Evaluation and Methodology -- Results -- Conclusions -- Lessons Learned and Outlook -- Widget Bundles for Formal Learning: Lessons Learned -- References -- Case Study 2: Designing PLE for Higher Education -- Introduction -- Trends -- Definition of a PLE -- Alternative Design and Implementation of PLE Platforms -- Dedicated PLE Platform -- Design Objectives and Models -- Prototypal Implementation -- Higher Education Test Beds -- Teamwork at the Bachelor Level -- Science 2.0 Literacy in Doctoral Studies -- Conclusions and Perspectives -- Inquiry-Learning Space for STEM Education at School Using Online Labs -- Supporting NGOs -- Supporting Connectivist MOOCs -- Final Words -- References -- Case Study 3: Exploring Open Educational Resources for Informal Learning -- Description of Case Study -- Learning Context and Objectives -- Setup and Organisation of Learning Activities -- Learning Culture -- PLE Intervention -- OpenLearn as a PLE -- Evaluation Objectives and Instruments -- Methodology, Evaluation and Participants -- The Evaluationś Participants -- Evaluation Results -- The eLC Seminar -- The JTEL Summer School Workshops -- The Dev8eD 2012 Workshop.</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Lessons Learned -- Successes and Failures -- Best Practices for PLE Adoption in Informal Learning -- Conclusions -- References -- Case Study 4: Technology Enhanced Workplace Learning -- Challenges and Solutions in Technology Enhanced Workplace Learning -- Trends in Technology Enhanced Workplace Learning -- The ROLE Solution -- Technology Enhanced Workplace Learning at Festo -- The Learning Company Festo -- The Festo Lernzentrum Saar GmbH (Festo Learning Center) -- The Virtual Academy -- Trends of Technology Enhanced Workplace Learning at Festo -- Making Learning Environments More Personal -- Videos as the Learning Medium of the Future -- The ROLE Project and the Festo Test Bed -- Project Vision -- Learning in the Virtual Academy Before ROLE -- Challenges and Requirement Analysis of the Test Bed -- Organisation Related Challenges and Requirements -- Target Group Related Challenges and Requirements -- User Related Challenges and Requirements -- Implementation of the Personal Learning Management System -- IMC and CLIX Learning Suite -- From LMS to Personal Learning Management System -- Psycho-Pedagogical Integration Model and Personalised Learning Spaces -- Technical Implementation: OpenSocial LMS -- Concept and Evaluation of the PLMS at Festo -- The Virtual Academy Case study -- Evaluation -- The First Evaluation Loop -- Results -- The Second Evaluation Loop -- Evaluation Procedure -- Results -- Conclusion and Outlook -- The Future of TEL in Business Context -- What Are the Next Steps? -- Conclusion -- References -- Lessons Learned from the Development of the ROLE PLE Framework -- Introduction -- The Interoperability Framework -- The Architecture -- Inter-widget Communication -- Contextualised Attention Metadata -- Spaces -- Authentication and Authorisation -- ROLE Platforms -- The ROLE SDK -- Graasp -- OpenSocial Moodle Plugin -- The ROLE Widget Store.</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Widgets and Tools -- ROLE and Open-Source Developer Communities -- The ROLE Developer Community -- Contributing ROLE Software to Open-Source Projects -- Discussion and Conclusion -- References -- Commentary -- Personal Learning Environments, Self-Directed Learning and Context -- Reference -- Supporting Self-Regulated Learning -- Reference -- Multidimensional Evaluation Framework for PLE: Does It Make Sense and Do We Need It? -- References -- PLE in Formal Education: Challenges for Openness and Control -- Introduction -- References -- The Future of PLEs: How Can Higher Education Be Passed? -- Woolly Thoughts on PLEs for Higher Education -- References -- Exploring Open Educational Resources for Informal Learning -- Workplace Learning at Festo: Content Creation by Workers for Workers -- Content Creation by Workers for Workers -- Introduction -- Interview -- Conclusion -- Lessons Learned from the Development of the ROLE PLE Framework -- Interoperability Framework, Architecture -- Inter-widget Communication -- Contextualized Meta-data -- Spaces -- Authentication and Authorization -- Reference -- ROLE Consortium: Research Institutions -- Supplementary Material -- Index.</subfield></datafield><datafield tag="588" ind1=" " ind2=" "><subfield code="a">Description based on publisher supplied metadata and other sources.</subfield></datafield><datafield tag="590" ind1=" " ind2=" "><subfield code="a">Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. 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