Unity 2018 by example : : learn about game and virtual reality development by creating five engaging projects / / Alan Thorn.

Saved in:
Bibliographic Details
VerfasserIn:
Place / Publishing House:Birmingham ;, Mumbai : : Packt,, 2018.
Year of Publication:2018
Edition:Second edition.
Language:English
Online Access:
Physical Description:1 online resource (485 pages) :; illustrations
Tags: Add Tag
No Tags, Be the first to tag this record!
id 5005485016
ctrlnum (MiAaPQ)5005485016
(Au-PeEL)EBL5485016
(OCoLC)1048795124
collection bib_alma
record_format marc
spelling Thorn, Alan, author.
Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects / Alan Thorn.
Second edition.
Birmingham ; Mumbai : Packt, 2018.
1 online resource (485 pages) : illustrations
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Description based on print version record.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Computer games Design.
Computer games Development.
Electronic books.
Print version: Thorn, Alan. Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects. Second edition. Birmingham ; Mumbai : Packt, 2018 485 pages 9781788398701
ProQuest (Firm)
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=5485016 Click to View
language English
format eBook
author Thorn, Alan,
spellingShingle Thorn, Alan,
Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects /
author_facet Thorn, Alan,
author_variant a t at
author_role VerfasserIn
author_sort Thorn, Alan,
title Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects /
title_sub learn about game and virtual reality development by creating five engaging projects /
title_full Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects / Alan Thorn.
title_fullStr Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects / Alan Thorn.
title_full_unstemmed Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects / Alan Thorn.
title_auth Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects /
title_new Unity 2018 by example :
title_sort unity 2018 by example : learn about game and virtual reality development by creating five engaging projects /
publisher Packt,
publishDate 2018
physical 1 online resource (485 pages) : illustrations
edition Second edition.
isbn 9781788479325
9781788398701
callnumber-first Q - Science
callnumber-subject QA - Mathematics
callnumber-label QA76
callnumber-sort QA 276.76 C672 T4676 42018
genre Electronic books.
genre_facet Electronic books.
url https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=5485016
illustrated Illustrated
dewey-hundreds 700 - Arts & recreation
dewey-tens 790 - Sports, games & entertainment
dewey-ones 794 - Indoor games of skill
dewey-full 794.81536
dewey-sort 3794.81536
dewey-raw 794.81536
dewey-search 794.81536
oclc_num 1048795124
work_keys_str_mv AT thornalan unity2018byexamplelearnaboutgameandvirtualrealitydevelopmentbycreatingfiveengagingprojects
status_str n
ids_txt_mv (MiAaPQ)5005485016
(Au-PeEL)EBL5485016
(OCoLC)1048795124
carrierType_str_mv cr
is_hierarchy_title Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects /
_version_ 1792330991762669568
fullrecord <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01675nam a2200385 i 4500</leader><controlfield tag="001">5005485016</controlfield><controlfield tag="003">MiAaPQ</controlfield><controlfield tag="005">20200520144314.0</controlfield><controlfield tag="006">m o d | </controlfield><controlfield tag="007">cr cnu||||||||</controlfield><controlfield tag="008">180908s2018 enka o 000 0 eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="z">9781788398701</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781788479325</subfield><subfield code="q">(electronic bk.)</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(MiAaPQ)5005485016</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(Au-PeEL)EBL5485016</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1048795124</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">MiAaPQ</subfield><subfield code="b">eng</subfield><subfield code="e">rda</subfield><subfield code="e">pn</subfield><subfield code="c">MiAaPQ</subfield><subfield code="d">MiAaPQ</subfield></datafield><datafield tag="050" ind1=" " ind2="4"><subfield code="a">QA76.76.C672</subfield><subfield code="b">.T4676 2018</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.81536</subfield><subfield code="2">23</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Thorn, Alan,</subfield><subfield code="e">author.</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Unity 2018 by example :</subfield><subfield code="b">learn about game and virtual reality development by creating five engaging projects /</subfield><subfield code="c">Alan Thorn.</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">Second edition.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Birmingham ;</subfield><subfield code="a">Mumbai :</subfield><subfield code="b">Packt,</subfield><subfield code="c">2018.</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (485 pages) :</subfield><subfield code="b">illustrations</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="588" ind1=" " ind2=" "><subfield code="a">Description based on print version record.</subfield></datafield><datafield tag="590" ind1=" " ind2=" "><subfield code="a">Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Computer games</subfield><subfield code="x">Design.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Computer games</subfield><subfield code="x">Development.</subfield></datafield><datafield tag="655" ind1=" " ind2="4"><subfield code="a">Electronic books.</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Print version:</subfield><subfield code="a">Thorn, Alan.</subfield><subfield code="t">Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects.</subfield><subfield code="b">Second edition.</subfield><subfield code="d">Birmingham ; Mumbai : Packt, 2018 </subfield><subfield code="h">485 pages </subfield><subfield code="z">9781788398701</subfield></datafield><datafield tag="797" ind1="2" ind2=" "><subfield code="a">ProQuest (Firm)</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=5485016</subfield><subfield code="z">Click to View</subfield></datafield></record></collection>