Unity 2018 by example : : learn about game and virtual reality development by creating five engaging projects / / Alan Thorn.

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Place / Publishing House:Birmingham ;, Mumbai : : Packt,, 2018.
Year of Publication:2018
Edition:Second edition.
Language:English
Online Access:
Physical Description:1 online resource (485 pages) :; illustrations
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100 1 |a Thorn, Alan,  |e author. 
245 1 0 |a Unity 2018 by example :  |b learn about game and virtual reality development by creating five engaging projects /  |c Alan Thorn. 
250 |a Second edition. 
264 1 |a Birmingham ;  |a Mumbai :  |b Packt,  |c 2018. 
300 |a 1 online resource (485 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 |a Description based on print version record. 
590 |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. 
650 0 |a Computer games  |x Design. 
650 0 |a Computer games  |x Development. 
655 4 |a Electronic books. 
776 0 8 |i Print version:  |a Thorn, Alan.  |t Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects.  |b Second edition.  |d Birmingham ; Mumbai : Packt, 2018   |h 485 pages   |z 9781788398701 
797 2 |a ProQuest (Firm) 
856 4 0 |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=5485016  |z Click to View