3D game art : f/x & design / / Luke Ahearn.
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Year of Publication: | 2001 |
Language: | English |
Online Access: | |
Physical Description: | xxv, 379 p. :; ill. (some col.). |
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001 | 5003384689 | ||
003 | MiAaPQ | ||
005 | 20200520144314.0 | ||
006 | m o d | | ||
007 | cr cn||||||||| | ||
008 | 010705s2001 azua sb 001 0 eng | ||
010 | |z 2001042413 | ||
020 | |z 1588801004 | ||
035 | |a (MiAaPQ)5003384689 | ||
035 | |a (Au-PeEL)EBL3384689 | ||
035 | |a (CaPaEBR)ebr5003041 | ||
035 | |a (OCoLC)923323135 | ||
040 | |a MiAaPQ |c MiAaPQ |d MiAaPQ | ||
050 | 4 | |a T385 |b .A42 2001 | |
082 | 0 | 4 | |a 006.6/93 |2 21 |
100 | 1 | |a Ahearn, Luke. | |
245 | 1 | 0 | |a 3D game art |h [electronic resource] : |b f/x & design / |c Luke Ahearn. |
260 | |a Scottsdale, Ariz. : |b Coriolis, |c c2001. | ||
300 | |a xxv, 379 p. : |b ill. (some col.). | ||
504 | |a Includes bibliographical references (p. 359-360) and index. | ||
533 | |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | |a Computer graphics. | |
650 | 0 | |a Three-dimensional display systems. | |
650 | 0 | |a Real-time programming. | |
655 | 4 | |a Electronic books. | |
710 | 2 | |a ProQuest (Firm) | |
856 | 4 | 0 | |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=3384689 |z Click to View |