A composer's guide to game music / / Winifred Phillips.
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Place / Publishing House: | Cambridge, Massachusetts : : The MIT Press,, [2014] 2014 |
Year of Publication: | 2014 |
Language: | English |
Online Access: | |
Physical Description: | 1 online resource (285 pages) :; illustrations |
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Table of Contents:
- Why would you want to write music for games?
- A composer's creative skillset
- Immersion
- The importance of themes
- Music genres and game genres
- Roles and functions of music in games
- Preparation and workflow
- The development team
- Music needs of the game
- Linear music in games
- Interactive music in games
- Interactive music in games
- A game composer's technical skillset
- Acting like a business and finding work.