A composer's guide to game music / / Winifred Phillips.

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Bibliographic Details
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Place / Publishing House:Cambridge, Massachusetts : : The MIT Press,, [2014]
2014
Year of Publication:2014
Language:English
Online Access:
Physical Description:1 online resource (285 pages) :; illustrations
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Table of Contents:
  • Why would you want to write music for games?
  • A composer's creative skillset
  • Immersion
  • The importance of themes
  • Music genres and game genres
  • Roles and functions of music in games
  • Preparation and workflow
  • The development team
  • Music needs of the game
  • Linear music in games
  • Interactive music in games
  • Interactive music in games
  • A game composer's technical skillset
  • Acting like a business and finding work.