Communities of play : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia.
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Year of Publication: | 2009 |
Language: | English |
Online Access: | |
Physical Description: | xiii, 327 p. |
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001 | 5003339058 | ||
003 | MiAaPQ | ||
005 | 20200520144314.0 | ||
006 | m o d | | ||
007 | cr cn||||||||| | ||
008 | 080926s2009 mau sb 001 0 eng d | ||
010 | |z 2008042150 | ||
020 | |z 9780262162579 (hardcover : alk. paper) | ||
035 | |a (MiAaPQ)5003339058 | ||
035 | |a (Au-PeEL)EBL3339058 | ||
035 | |a (CaPaEBR)ebr10331661 | ||
035 | |a (CaONFJC)MIL269471 | ||
035 | |a (OCoLC)460168080 | ||
040 | |a MiAaPQ |c MiAaPQ |d MiAaPQ | ||
050 | 4 | |a GV1469.17.S63 |b P42 2009 | |
100 | 1 | |a Pearce, Celia. | |
245 | 1 | 0 | |a Communities of play |h [electronic resource] : |b emergent cultures in multiplayer games and virtual worlds / |c Celia Pearce and Artemesia. |
260 | |a Cambridge, MA : |b MIT Press, |c c2009. | ||
300 | |a xiii, 327 p. | ||
504 | |a Includes bibliographical references and index. | ||
533 | |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | |a Internet games |x Social aspects. | |
650 | 0 | |a Fantasy games |x Social aspects. | |
650 | 0 | |a Role playing |x Social aspects. | |
650 | 0 | |a Shared virtual environments |x Social aspects. | |
650 | 0 | |a Communities. | |
650 | 0 | |a Community life. | |
655 | 4 | |a Electronic books. | |
710 | 2 | |a ProQuest (Firm) | |
856 | 4 | 0 | |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=3339058 |z Click to View |