Video game spaces : image, play, and structure in 3D game worlds / / Michael Nitsche.

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Year of Publication:2008
Language:English
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Physical Description:viii, 305 p. :; ill.
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100 1 |a Nitsche, Michael,  |d 1968- 
245 1 0 |a Video game spaces  |h [electronic resource] :  |b image, play, and structure in 3D game worlds /  |c Michael Nitsche. 
260 |a Cambridge, Mass. :  |b MIT Press,  |c c2008. 
300 |a viii, 305 p. :  |b ill. 
504 |a Includes bibliographical references and index. 
533 |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. 
650 0 |a Video games. 
650 0 |a Three-dimensional display systems. 
655 4 |a Electronic books. 
710 2 |a ProQuest (Firm) 
856 4 0 |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=3338970  |z Click to View