Proceedings of the International Conference on Communication and Applied Technologies 2023 (ICOMTA 2023).
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Superior document: | Atlantis Highlights in Social Sciences, Education and Humanities Series ; v.11 |
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TeilnehmendeR: | |
Place / Publishing House: | Dordrecht : : Atlantis Press (Zeger Karssen),, 2023. {copy}2024. |
Year of Publication: | 2023 |
Edition: | 1st ed. |
Language: | English |
Series: | Atlantis Highlights in Social Sciences, Education and Humanities Series
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Online Access: | |
Physical Description: | 1 online resource (356 pages) |
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Table of Contents:
- Intro
- Preface
- Organization
- Acknowledgments
- Contents
- Peer-Review Statements
- 1 Review Procedure
- 2 Quality Criteria
- 3 Key Metrics
- Notes and Advances of the Peruvian Digital Curation of Images from Early 20th Century Printed Magazines
- 1 Introduction
- 1.1 The Advent of Digital Curation
- 1.2 Graphic Images and the Construction of Imaginaries and Resignification
- 1.3 Variedades and Mundial Peruvian Illustrated Magazines, Patria Nueva Project and the Discourse of Modernity in Peru
- 2 Methods
- 2.1 Ethical Considerations
- 3 Results and Discussion
- 3.1 Research-Creation in Digital Spaces as the Basis of Curation
- 3.2 Ways of Demonstrating Findings from Codes Use: Horniman's Tea Case
- 4 Conclusions
- References
- Psychometric Properties of a Scale on Behaviours Related to Corruption
- 1 Introduction
- 1.1 Psychometric Properties of a Measuring Instrument
- 2 Methodology
- 3 Results
- 3.1 Item Analysis
- 3.2 Factor Analysis
- 3.3 Reliability Analysis
- 4 Discussion
- 5 Conclusions
- References
- Empowerment and Objectification in Peruvian K-Pop Dance Cover Girl Group on YouTube
- 1 Introduction
- 1.1 Idol System and Artist's Market
- 1.2 Girl Groups: Objectification and Sexualization of Women in K-Pop
- 1.3 Latin American Fandom Participation
- 1.4 Imitation Art in K-Pop Dance Covers
- 2 Methodology
- 3 Results and Discussion
- 3.1 Representation and Objectification in Dance Covers
- 3.2 Stage Adaptation in Dance Cover According to Original Concept
- 3.3 Construction of Security and Beauty from Makeup and Hairstyle
- 3.4 Attention, Confidence and Sexuality in Dance Covers Wardrobe
- 3.5 Femininity and Perfection from Lighting Proposal
- 3.6 Ambiguity in Choreographic Discourse
- 4 Conclusions
- References.
- Perception of Scientific Writing and Gamification in Engineering Students: A Mixed Study
- 1 Introduction
- 2 Methodology
- 2.1 Specific Objectives
- 2.2 Method
- 2.3 Participants
- 2.4 Data Analysis
- 2.5 Research Instrument
- 3 Results
- 3.1 Quantitative Analysis
- 3.2 Qualitative Analysis
- 4 Discussion and Conclusions
- References
- Communication Dynamics in Galapagos Islands: An Analysis of Perceptions in 2023
- 1 Introduction
- 1.1 Radio Stations and TV Networks
- 1.2 Limited Provincial Information
- 2 Materials and Methods
- 3 Discussion of Results
- 4 Conclusions
- References
- Representation of the LGBTIQ+ Community in Three Peruvian Television Series
- 1 Introduction
- 1.1 Stereotypical Representation of LGBTIQ+ Characters
- 1.2 Homophobia and Transphobia
- 1.3 Consequences of the Lack of Representation
- 1.4 Methodology
- 2 Results
- 3 Discussion
- 4 Conclusions
- References
- Extraordinary Gubernatorial Election in Puebla, Mexico, 2019: Negative Political Publicity, Its Regulation, and Its Implications for Discourse and Journalism
- 1 Introduction
- 2 Background
- 3 The Socio-cognitive Model of Van Dijk
- 4 Materials and Methods
- 5 Results
- 6 Discussion and Conclusions
- References
- Disinformation in Spain's Regional and Provincial Press
- 1 Introduction, Background, and Comparison of Different Countries
- 2 Method
- 3 Results
- 4 Conclusions
- References
- The Last of Us and Converse: An Analysis of Product Placement and Its Effect on Player Recall
- 1 Introduction
- 2 Theorical Framework
- 2.1 Context
- 2.2 In-Game Advertising
- 2.3 Converse in the Last of Us Saga
- 3 Methodology
- 4 Results
- 4.1 Brand Recall
- 4.2 Association Between Converse and TLOU
- 4.3 Opinions About Product Placement in TLOU
- 5 Discussion
- 6 Conclusions
- References.
- Audiovisual Post-production During COVID-19: Perceptions of Ibero-American Sports Journalists
- 1 Introduction
- 2 Methodology
- 3 Results
- 3.1 Treatment of Support Records
- 3.2 eSports on Television: Post-producing Hybrid Formats
- 3.3 The Reissue of Past Matches
- 3.4 The Post-production of Interviews and Debates in Video Calls
- 4 Discussion and Conclusions
- References
- Femwashing or Femvertising? A Look at Advertising Authenticity
- 1 Introduction
- 1.1 Pillars of Femvertising
- 2 Methodology
- 3 Results and Discussion
- 3.1 Inauthenticity (Femwashing) of Femvertising in Avon's #SuperAPruebaDeTodo Spots
- 4 Conclusion
- References
- Photography as a Therapeutic Art Medium According to the Perspective of Peruvian Art-Therapy Specialists
- 1 Introduction
- 1.1 Role of Photography in Art Therapy
- 2 Methodology
- 3 Results
- 3.1 Factors to Use Photography in the Art-Therapeutic Process
- 3.2 Changes Take Place in the Patient When Using Photography
- 3.3 Photography as a Therapeutic Tool to Promote Its Use in Art Therapy
- 4 Conclusions
- References
- Storytelling as a School Awareness Tool Against Bullying
- 1 Introduction
- 1.1 School Bullying
- 2 Methodology
- 3 Findings and Discussion
- 3.1 Voices Against Bullying at School
- 3.2 Types of School Bullying that Students Perceive
- 3.3 Storytelling as an Awareness Tool in Social Campaigns
- 4 Conclusions
- References
- Transformation of Informative Content in Peruvian News During COVID-19
- 1 Introduction
- 1.1 Journalistic Content
- 2 Methodology
- 3 Results
- 3.1 The Predominance of Live Reporting
- 3.2 The News Reports
- 3.3 The Hybrid Interviews
- 4 Discussion and Conclusions
- References
- Professional Versatility in Audiovisual Sports Media During COVID-19. An Interview with Ibero-American Filmmakers and Journalist (2020-2022).
- 1 The Mediatic Context
- 1.1 Professional Versatility
- 2 Methodology
- 3 Results
- 3.1 Technological Versatility
- 3.2 Thematic Polyvalence
- 3.3 Polyvalence Mediatic
- 4 Discussion and Conclusions
- References
- Advertising and Sustainability in Ecuadorian Digital Media: La Posta and El Comercio on Instagram
- 1 Introduction
- 1.1 Advertising Challenges of Digital Journalism
- 2 Methodology
- 3 Results
- 4 Conclusions
- References
- How Fake News Consume Relate with Mindset
- 1 Introduction
- 2 Materials and Methods
- 3 Results
- 4 Discussion
- References
- Perception of Corruption in Users of Electronic Government in Mexico: Contextualization in Times of Covid-19
- 1 Introduction
- 1.1 Corruption in Public Administration
- 1.2 Electronic Government as an Anti-Corruption Mechanism
- 2 Methodology
- 2.1 Categorization of Variables
- 2.2 Analysis and Prioritization of Information
- 3 Results
- 4 Conclusions
- References
- Media Consumption in Ecuador: Are Ultramediaciones Developing for Everyone?
- 1 Introduction
- 1.1 Media Ecology and Convergence Theory
- 1.2 Social Mediations
- 1.3 Hipermediations
- 1.4 Ultramediaciones
- 2 Material and Methods
- 3 Results
- 4 Discussion
- References
- Perception of Peruvian Gamers About Gender Approach in the Campaign "In My Skin" of Guaraná
- 1 Introduction
- 2 State of Art
- 2.1 Gender Approach and Videogames
- 2.2 Advertising Discourse of Video Games
- 3 Research Method
- 4 Results and Discussion
- 4.1 Perception of Female Gamers About the Representation of Women in Video Games
- 4.2 Gender Approach in the Advertising Discourse of Video Games
- 4.3 "In My Skin" Case
- 5 Conclusions
- References
- Factchequeado: Fake News in Spanish Knows No Borders
- 1 Introduction
- 2 Related Work
- 2.1 History of Factchequeado
- 2.2 Ranking Verification.
- 3 Methodology
- 4 Findings and Discussion
- 4.1 Health
- 4.2 Science
- 4.3 Politics
- 4.4 Social Media
- 4.5 Vaccine
- 4.6 World Leaders
- 4.7 Countries
- 4.8 Social Media Platforms/Technology
- 4.9 Oddities
- 4.10 Immigration
- 4.11 Latinos
- 5 Conclusion
- References
- The Role of Advertising in Addressing Online Sexual Harassment: Pilsen's Male-Focused Campaign During COVID-19
- 1 Introduction
- 2 Theoretical Framework
- 2.1 Social Marketing
- 2.2 Online Sexual Harassment in Pandemic
- 2.3 Femvertising
- 3 Methodology
- 3.1 Study Design
- 3.2 Sample
- 3.3 Data Collection and Procedures
- 3.4 Analysis of the Information
- 4 Results
- 5 Discussion and Conclusions
- References
- Search Engine Repository for the Personalization of Learning for University Students: A Case Study in Guadalajara, Mexico
- 1 Introduction
- 2 Related Work
- 3 Method Design
- 3.1 Definition of the Architecture and Logic of the Platform
- 3.2 Educational Resource Recovery
- 3.3 Machine Learning Technique
- 3.4 Web Platform Evaluation
- 3.5 The Case Study
- 4 Results
- 5 Future Work and Conclusion
- References
- Development of Media Literacy in Pedagogical Practice by Teachers During the Covid-19 Pandemic
- 1 Introduction
- 1.1 State of Art
- 2 Methodology
- 2.1 Methodological Design
- 3 Results
- 3.1 Languages
- 3.2 Technology
- 3.3 Interaction Processes
- 3.4 Production and Disseminations Processes
- 3.5 Ideology and Values
- 3.6 Aesthetic Dimension
- 4 Discussion and Conclusions
- References
- Breaking Through the Clutter: The Role of Controversy in Enhancing Brand Attitude - the Case of Entel and Susy Diaz
- 1 Introduction
- 2 Theoretical Framework
- 2.1 Advertising with Controversial Characters
- 2.2 The Use of the Character Susy Diaz in Peruvian Advertising
- 3 Methodology
- 3.1 Research Design
- 3.2 Sample.
- 3.3 Data Collection and Procedure.