Gaming lives in the twenty-first century : literate connections / / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee.

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Year of Publication:2007
Language:English
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Physical Description:xiii, 273 p.
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spelling Gaming lives in the twenty-first century [electronic resource] : literate connections / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee.
New York : Palgrave, 2007.
xiii, 273 p.
Includes bibliographical references and index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Video games Psychological aspects.
Video games Social aspects.
Computer games Psychological aspects.
Computer games Social aspects.
Learning, Psychology of.
Visual literacy.
Electronic books.
Selfe, Cynthia L., 1951-
Hawisher, Gail E.
ProQuest (Firm)
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=307808 Click to View
language English
format Electronic
eBook
author2 Selfe, Cynthia L., 1951-
Hawisher, Gail E.
ProQuest (Firm)
author_facet Selfe, Cynthia L., 1951-
Hawisher, Gail E.
ProQuest (Firm)
ProQuest (Firm)
author2_variant c l s cl cls
g e h ge geh
author2_role TeilnehmendeR
TeilnehmendeR
TeilnehmendeR
author_corporate ProQuest (Firm)
author_sort Selfe, Cynthia L., 1951-
title Gaming lives in the twenty-first century literate connections /
spellingShingle Gaming lives in the twenty-first century literate connections /
title_sub literate connections /
title_full Gaming lives in the twenty-first century [electronic resource] : literate connections / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee.
title_fullStr Gaming lives in the twenty-first century [electronic resource] : literate connections / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee.
title_full_unstemmed Gaming lives in the twenty-first century [electronic resource] : literate connections / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee.
title_auth Gaming lives in the twenty-first century literate connections /
title_new Gaming lives in the twenty-first century
title_sort gaming lives in the twenty-first century literate connections /
publisher Palgrave,
publishDate 2007
physical xiii, 273 p.
callnumber-first G - Geography, Anthropology, Recreation
callnumber-subject GV - Leisure and Recreation
callnumber-label GV1469
callnumber-sort GV 41469.3 G43 42007
genre Electronic books.
genre_facet Electronic books.
url https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=307808
illustrated Not Illustrated
dewey-hundreds 700 - Arts & recreation
dewey-tens 790 - Sports, games & entertainment
dewey-ones 794 - Indoor games of skill
dewey-full 794.8
dewey-sort 3794.8
dewey-raw 794.8
dewey-search 794.8
oclc_num 648167119
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