Gaming lives in the twenty-first century : literate connections / / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee.
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Year of Publication: | 2007 |
Language: | English |
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Physical Description: | xiii, 273 p. |
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500307808 |
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Gaming lives in the twenty-first century [electronic resource] : literate connections / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee. New York : Palgrave, 2007. xiii, 273 p. Includes bibliographical references and index. Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. Video games Psychological aspects. Video games Social aspects. Computer games Psychological aspects. Computer games Social aspects. Learning, Psychology of. Visual literacy. Electronic books. Selfe, Cynthia L., 1951- Hawisher, Gail E. ProQuest (Firm) https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=307808 Click to View |
language |
English |
format |
Electronic eBook |
author2 |
Selfe, Cynthia L., 1951- Hawisher, Gail E. ProQuest (Firm) |
author_facet |
Selfe, Cynthia L., 1951- Hawisher, Gail E. ProQuest (Firm) ProQuest (Firm) |
author2_variant |
c l s cl cls g e h ge geh |
author2_role |
TeilnehmendeR TeilnehmendeR TeilnehmendeR |
author_corporate |
ProQuest (Firm) |
author_sort |
Selfe, Cynthia L., 1951- |
title |
Gaming lives in the twenty-first century literate connections / |
spellingShingle |
Gaming lives in the twenty-first century literate connections / |
title_sub |
literate connections / |
title_full |
Gaming lives in the twenty-first century [electronic resource] : literate connections / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee. |
title_fullStr |
Gaming lives in the twenty-first century [electronic resource] : literate connections / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee. |
title_full_unstemmed |
Gaming lives in the twenty-first century [electronic resource] : literate connections / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee. |
title_auth |
Gaming lives in the twenty-first century literate connections / |
title_new |
Gaming lives in the twenty-first century |
title_sort |
gaming lives in the twenty-first century literate connections / |
publisher |
Palgrave, |
publishDate |
2007 |
physical |
xiii, 273 p. |
callnumber-first |
G - Geography, Anthropology, Recreation |
callnumber-subject |
GV - Leisure and Recreation |
callnumber-label |
GV1469 |
callnumber-sort |
GV 41469.3 G43 42007 |
genre |
Electronic books. |
genre_facet |
Electronic books. |
url |
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=307808 |
illustrated |
Not Illustrated |
dewey-hundreds |
700 - Arts & recreation |
dewey-tens |
790 - Sports, games & entertainment |
dewey-ones |
794 - Indoor games of skill |
dewey-full |
794.8 |
dewey-sort |
3794.8 |
dewey-raw |
794.8 |
dewey-search |
794.8 |
oclc_num |
648167119 |
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n |
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(MiAaPQ)500307808 (Au-PeEL)EBL307808 (CaPaEBR)ebr10167486 (CaONFJC)MIL136126 (OCoLC)648167119 |
is_hierarchy_title |
Gaming lives in the twenty-first century literate connections / |
author2_original_writing_str_mv |
noLinkedField noLinkedField noLinkedField |
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1792330680189845506 |