The Pop Theology of Videogames : : Producing and Playing with Religion.

Saved in:
Bibliographic Details
Superior document:Games and Play Series ; v.8
:
Place / Publishing House:Amsterdam : : Amsterdam University Press,, 2023.
©2023.
Year of Publication:2023
Edition:1st ed.
Language:English
Series:Games and Play Series
Online Access:
Physical Description:1 online resource (160 pages)
Tags: Add Tag
No Tags, Be the first to tag this record!
Table of Contents:
  • Cover
  • Table of Contents
  • Acknowledgements
  • 1. Introduction
  • Part I .Producing Religion: "Which Choices Lead Game Makers to Use Religion in their Videogames?"
  • 2. Making Religion at Ubisoft
  • 3. Indie-pendent: The Art-house Gods of Indie Games
  • Part II. Consuming Religion: "How do Players Make Sense of and Relate to Religion in Videogames?"
  • 4. Public Religion on Videogame Forums
  • 5. Single-player Religion
  • Part III. Conclusion
  • 6. Pop Theology
  • Bibliography
  • Index
  • List of Figures and Tables
  • Figures
  • Figure 1. Around each part of developing a yearly AC release, Marketing provides the base, the Brand team guarantees a consistent, recognizable "flavour," and Editorial's approval tops the game off for release. (Based on illustration by Siripattana Sangdu
  • Figure 2. The character Cosmos in Christopher Yabsley's Dungeon League is typical for a "holy Paladin," drawn from a "palette" of genre conventions.
  • Figure 3. Results in the Unity Asset Store for "religio*" are mostly Christian.
  • Figure 4. Excerpt from the GameFAQs forum.
  • Figure 5. Excerpt from two users Debating Link's religiosity on IGN.com.
  • Figure 6. The "Book of Magic" item from The Legend of Zelda, called "Bible" (バイブル) in the Japanese original.
  • Figure 7. A depiction of Link praying before a crucifix and the Virgin Mary, from an official Japanese "Player's Guide" (Nintendo, 1992, p. 151).
  • Tables
  • Table 1. List of (former) Ubisoft Informants and Participants
  • Table 2. The Settings and Periods of the Main Assassin's Creed Games
  • Table 3. List of Indie Developer Respondents, with Their Past and Current Companies and Religious Positions
  • Table 4. Final Ranking of Forums and Results of Searching for Discussions on Games and Religion
  • Table 5. Anonymized List of Participants.
  • Table 6. Game Series by Number of Appearances in Unique Threads (2007-2017).