Learning Libgdx game development : : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / / Andreas Oehlke.
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Place / Publishing House: | Birmingham : : Packt Publishing,, 2013. |
Year of Publication: | 2013 |
Language: | English |
Series: | Community experience distilled
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Online Access: | |
Physical Description: | 1 online resource (388 pages) :; illustrations (some color). |
Notes: | Includes index. |
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