Learning Libgdx game development : : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / / Andreas Oehlke.
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Place / Publishing House: | Birmingham : : Packt Publishing,, 2013. |
Year of Publication: | 2013 |
Language: | English |
Series: | Community experience distilled
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Online Access: | |
Physical Description: | 1 online resource (388 pages) :; illustrations (some color). |
Notes: | Includes index. |
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5001343647 |
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Oehlke, Andreas. Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / Andreas Oehlke. Birmingham : Packt Publishing, 2013. 1 online resource (388 pages) : illustrations (some color). text rdacontent computer rdamedia online resource rdacarrier Community experience distilled Includes index. Description based on online resource; title from PDF title page (ebrary, viewed October 9, 2013). Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. Computer games Design. Electronic books. ProQuest (Firm) https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=1343647 Click to View |
language |
English |
format |
eBook |
author |
Oehlke, Andreas. |
spellingShingle |
Oehlke, Andreas. Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / |
author_facet |
Oehlke, Andreas. |
author_variant |
a o ao |
author_sort |
Oehlke, Andreas. |
title |
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / |
title_sub |
walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / |
title_full |
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / Andreas Oehlke. |
title_fullStr |
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / Andreas Oehlke. |
title_full_unstemmed |
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / Andreas Oehlke. |
title_auth |
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / |
title_new |
Learning Libgdx game development : |
title_sort |
learning libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with libgdx / |
publisher |
Packt Publishing, |
publishDate |
2013 |
physical |
1 online resource (388 pages) : illustrations (some color). |
isbn |
9781782166054 |
callnumber-first |
Q - Science |
callnumber-subject |
QA - Mathematics |
callnumber-label |
QA76 |
callnumber-sort |
QA 276.76 C672 O34 42013 |
genre |
Electronic books. |
genre_facet |
Electronic books. |
url |
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=1343647 |
illustrated |
Illustrated |
oclc_num |
859390306 |
work_keys_str_mv |
AT oehlkeandreas learninglibgdxgamedevelopmentwalkthroughacompletegamedevelopmentcyclewithpracticalexamplesandbuildcrossplatformgameswithlibgdx |
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n |
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(MiAaPQ)5001343647 (Au-PeEL)EBL1343647 (CaPaEBR)ebr10769877 (CaONFJC)MIL522910 (OCoLC)859390306 |
is_hierarchy_title |
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / |
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1792330755117940736 |