Learning Libgdx game development : : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / / Andreas Oehlke.

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Place / Publishing House:Birmingham : : Packt Publishing,, 2013.
Year of Publication:2013
Language:English
Series:Community experience distilled
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Physical Description:1 online resource (388 pages) :; illustrations (some color).
Notes:Includes index.
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record_format marc
spelling Oehlke, Andreas.
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / Andreas Oehlke.
Birmingham : Packt Publishing, 2013.
1 online resource (388 pages) : illustrations (some color).
text rdacontent
computer rdamedia
online resource rdacarrier
Community experience distilled
Includes index.
Description based on online resource; title from PDF title page (ebrary, viewed October 9, 2013).
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Computer games Design.
Electronic books.
ProQuest (Firm)
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=1343647 Click to View
language English
format eBook
author Oehlke, Andreas.
spellingShingle Oehlke, Andreas.
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
author_facet Oehlke, Andreas.
author_variant a o ao
author_sort Oehlke, Andreas.
title Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
title_sub walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
title_full Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / Andreas Oehlke.
title_fullStr Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / Andreas Oehlke.
title_full_unstemmed Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / Andreas Oehlke.
title_auth Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
title_new Learning Libgdx game development :
title_sort learning libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with libgdx /
publisher Packt Publishing,
publishDate 2013
physical 1 online resource (388 pages) : illustrations (some color).
isbn 9781782166054
callnumber-first Q - Science
callnumber-subject QA - Mathematics
callnumber-label QA76
callnumber-sort QA 276.76 C672 O34 42013
genre Electronic books.
genre_facet Electronic books.
url https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=1343647
illustrated Illustrated
oclc_num 859390306
work_keys_str_mv AT oehlkeandreas learninglibgdxgamedevelopmentwalkthroughacompletegamedevelopmentcyclewithpracticalexamplesandbuildcrossplatformgameswithlibgdx
status_str n
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(OCoLC)859390306
is_hierarchy_title Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
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