Games and Play in Chinese and Sinophone Cultures.

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Place / Publishing House:Seattle : : University of Washington Press,, 2024.
©2024.
Year of Publication:2024
Edition:1st ed.
Language:English
Physical Description:1 online resource (304 pages)
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245 1 0 |a Games and Play in Chinese and Sinophone Cultures. 
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505 0 |a Cover -- Title page -- Copyright -- Contents -- Acknowledgments -- Timeline of Dynasties -- Introduction: Gameplay in Chinese and Sinophone Worlds -- 1. Groups on the Grid: Weiqi Cultures in Song-Yuan-Ming China -- 2. Newly Discovered Game Board Rock Carvings in Hong Kong: Apotropaic Symbolism or Ludic Culture? -- 3. Splendid Journeys: The Board Games of a Late Qing Scholar -- 4 Exclusive Pleasures on the Cheap: Yuan Dynasty Sanqu Songs on Courtesan Kickball -- 5. Games in Late Ming and Early Qing Erotic Literature -- 6. The Courtesans' Drinking Games in The Dream in the Green Bower -- 7. Ghostly Dicing: Gambling Games and Deception in Ming-Qing Short Stories -- 8. Playing Journey to the West -- 9. How China's Young "Internet Addicts" Gamify the Disciplinary Treatment Camp -- 10. Gaming while Aging: The Ludification of Later Life in Pokémon GO -- 11. The Video Game Chinese Parents and Its Political Potentials -- 12. The Public Gaming Discourse of Honor of Kings in China -- 13. Translation and Chinese Culture in Video Games -- Glossary -- Selected Bibliography -- List of Contributors -- Index -- Back Cover. 
700 1 |a Eyman, Douglas. 
700 1 |a Sun, Hongmei. 
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