Environments of intelligence : : from natural information to artificial interaction / / Hajo Greif.
What is the role of the environment, and of the information it provides, in cognition? More specifically, may there be a role for certain artefacts to play in this context? These are questions that motivate "4E" theories of cognition (as being embodied, embedded, extended, enactive). In hi...
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Superior document: | History and philosophy of technoscience ; 11 |
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VerfasserIn: | |
Place / Publishing House: | [Place of publication not identified] : : Taylor & Francis,, 2017. |
Year of Publication: | 2017 |
Language: | English |
Series: | History and philosophy of technoscience ;
11. |
Physical Description: | 1 online resource (231 pages). |
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Table of Contents:
- Preliminaries: Ants and Robots, Parlour Games and Steam Drills
- Background
- Outline
- I Informational Environments
- Resurrecting Dretskean Information
- Information, Behaviour, and Probability
- The Content of Natural Information, and Some Discontent
- Alternative Information
- Natural Information and the Roots of Intentionality
- Varieties of Perception
- Perception as Information Processing: The Computational View
- Information Specifies Affordances: The Ecological View
- Perceptual Illusions vs. Misperception: The Empirical Strategy
- The Domains of Natural Information
- Natural Information and Reference Classes
- Informational Domains
- Resurrection at Last
- Making an Environment
- History, Ecology, Environment
- Adapting Ecological Niches
- Construction and Constitution
- What is an Informational Environment?
- Environmental Information and the Use of Cognition
- What Informational Environments Are
- How Informational Environments Change
- II Environments of Intelligence
- The Extension of the Extended Mind
- The Extension of Functional Histories
- The Constitution of Cognitive Extensions
- Constitutional Matters
- The Art of Coupling, Basic and Advanced
- The Nature of Cognitive Artefacts
- Being Guided by Pictures
- Cognitive Artefacts and Informational Environments
- Convergence and Isomorphism
- The Intelligence of Environments
- Evolutionary and Cognitive Robotics
- Embodied Conversational Agents and Social Robotics
- Second Life
- Mixed Reality Games
- Augmented Reality
- Naturalising the Artificial
- 10 Afterthoughts on Conceptual Analysis and Human Nature
- A Domain for Conceptual Analysis
- A Naturalist's View of Human Nature and Machines
- Bibliography
- Index.