Mangaddicts.

"Just pronounce the word "manga" and conflicted representations of media reception emerge: either passive teenagers immersed in Japanese fictional worlds, or hyperactive fans. To understand what drives a variety of teenagers to read manga, we conducted empirical research among French...

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Bibliographic Details
Superior document:Youth in a Globalizing World Series ; v.21
:
TeilnehmendeR:
Place / Publishing House:Boston : : BRILL,, 2023.
©2023.
Year of Publication:2023
Edition:1st ed.
Language:English
Series:Youth in a Globalizing World Series
Physical Description:1 online resource (293 pages)
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Table of Contents:
  • Half Title
  • Series Information
  • Title Page
  • Copyright Page
  • Contents
  • Preface
  • Acknowledgments
  • Tables and Graphs
  • Introduction
  • Chapter 1 What Is Manga?
  • 1 "One Thousand Years of Manga" or "Sixty Years of Manga"? Definitions and Search for Origins
  • 2 Production Process and Manga Specificities
  • 2.1 The Effect of the Production Process
  • 2.2 The Categorization of Readers
  • 2.2.1 Targeting Readers
  • 2.2.2 Age and Gender Group: Segmentation and Hybridization
  • 2.3 The Rise of the Manga Cultural Industry in Japan
  • 2.4 Manga Spread and Reception in France: From Media Panic to Recognition
  • 3 Mapping the French Manga Market
  • 3.1 Field Structuring
  • 3.1.1 Today's Publishers
  • 3.2 Outcome
  • Chapter 2 A Reading Practice Embedded in the Youth Culture
  • 1 A Reading Embedded in Teenagers' Schedules
  • 1.1 Reading Easy and Practical
  • 1.2 Reading in Various Contexts
  • 1.3 Reading and Rereading
  • 2 A Reading Practice Embedded in the "Youth Culture" Constellation
  • 2.1 Cartoons
  • 2.2 The Digital Era
  • 2.3 Music
  • 2.4 The Fantastic and the Sentimental
  • 2.5 Reading and the Book
  • 3 Friendship Networks
  • 3.1 Exchange Networks
  • 3.2 Discussing Manga
  • 3.3 A Way of Connecting with Others
  • 4 Manga-Related Hobbies
  • 4.2 Girls: Cosplay and Fanfiction
  • 4.2.1 Cosplays
  • 4.2.2 Fanfictions
  • 4.3 Anime Music Videos and Role Playing Games (amv and rpg)
  • 4.4 Blogs
  • 5 Readers' Careers
  • 5.1 Discovering Manga
  • 5.2 High School as a Confirmation
  • 5.3 Turning Points and Career Endings
  • Chapter 3 Reading Manga
  • 1 Entertainment
  • 1.1 Enjoyment
  • 1.2 Escapism
  • 1.3 Laughing: A Serious Matter
  • 1.3.1 Burlesque and Situational Comedy: A Comic Pattern of "Degradation"
  • 1.3.2 Nonsense and Absurd
  • 1.3.3 Comedies in a School Setting: Satire and the Subversion of Authority.
  • 1.3.4 Humor in Coming-of-Age Comedies: Comical Variations on Romantic and Sexual Relationships
  • 1.3.5 Plays on Words
  • 1.4 … and Crying
  • 2 Relatability
  • 2.1 The Various Facets of Identification: Admiring
  • 2.2 Recognizing Oneself
  • 2.3 Ethical Receptions
  • 2.4 Seeking Comfort
  • 3 Right Age, Right Gender, Right Manners
  • 3.1 The Role of Age and Generations
  • 3.2 Age Matters
  • 4 Getting One's Gender Straight: Boys, Fist Fights and Little Nana Girls
  • 4.1 Boys and "Beating"
  • 4.2 Diverse Models of Masculinity: Intelligence, Psychology, and Emotions
  • 4.3 The Little Nana Girls
  • 5 Growing Up with Manga: Practical Uses
  • 5.1 Seeds of Knowledge
  • 5.2 Seeds of Life
  • Chapter 4 In Search of Lost Legitimacy
  • 1 Conflicted Dispositions
  • 1.1 Parents, Teachers and Friends
  • 1.2 Internalization
  • 2 Fans in Their Own Words: Self-Portraits
  • 2.1 Not Being a Fan
  • 2.2 Being a Fan
  • 3 "Scholarly" Readings
  • 3.1 Reading as a Meticulous Task
  • 3.2 Reading Skills
  • Conclusion
  • Appendix 1 Glossary: The Manga and Japanese Animation Universe
  • Appendix 2 The Manga Readers Interviewed and Their Characteristics
  • Appendix 3 Summaries of Some Manga Titles by Those Who Read Them
  • Appendix 4 Graphs and Tables About Manga Publishing in France
  • Bibliography
  • Index of Authors
  • Index of Subjects.