Myst and riven : : the world of the D'ni / / Mark J.P. Wolf.
Video games have become a major cultural force, and within their history, Myst and its sequel Riven stand out as influential examples. Myst and Riven: The World of the D’ni is a close analysis of two of the most popular and significant video games in the history of the genre, investigating in detail...
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Superior document: | Landmark video games |
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Place / Publishing House: | Ann Arbor, MI, USA : University of Michigan Press,, 2011 |
Year of Publication: | 2011 |
Language: | English |
Series: | Landmark video games.
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Physical Description: | 1 online resource (134 pages) :; digital file(s). |
Notes: | Bibliographic Level Mode of Issuance: Monograph |
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Wolf, Mark J.P. author. Myst and riven : the world of the D'ni / Mark J.P. Wolf. Ann Arbor, MI, USA University of Michigan Press, 2011 1 online resource (134 pages) : digital file(s). text txt rdacontent computer c rdamedia online resource cr rdacarrier text file rda Landmark video games Bibliographic Level Mode of Issuance: Monograph Includes bibliographical references and index. Video games have become a major cultural force, and within their history, Myst and its sequel Riven stand out as influential examples. Myst and Riven: The World of the D’ni is a close analysis of two of the most popular and significant video games in the history of the genre, investigating in detail their design, their functionality, and the gameplay experience they provide players. While scholarly close analysis has been applied to films for some time now, it has only rarely been applied at this level to video games. Mark J. P. Wolf uses elements such as graphics and sound, the games’ mood and atmosphere and how they are generated, the geography and design of the digital worlds, and the narrative structures of the games to examine their appeal to both critical and general audiences, their legacy, and what made them great. Myst and Riven is the inaugural book in the Landmark Video Games series, edited by Mark J. P. Wolf and Bernard Perron, which is the first series to examine individual video games of historical significance. English GAMES bisac Video & Electronic bisac Adventure video games. Social Sciences HILCC Recreation & Sports HILCC 0-472-05149-0 Landmark video games. |
language |
English |
format |
Software eBook |
author |
Wolf, Mark J.P. |
spellingShingle |
Wolf, Mark J.P. Myst and riven : the world of the D'ni / Landmark video games |
author_facet |
Wolf, Mark J.P. |
author_variant |
m j w mj mjw |
author_role |
VerfasserIn |
author_sort |
Wolf, Mark J.P. |
title |
Myst and riven : the world of the D'ni / |
title_sub |
the world of the D'ni / |
title_full |
Myst and riven : the world of the D'ni / Mark J.P. Wolf. |
title_fullStr |
Myst and riven : the world of the D'ni / Mark J.P. Wolf. |
title_full_unstemmed |
Myst and riven : the world of the D'ni / Mark J.P. Wolf. |
title_auth |
Myst and riven : the world of the D'ni / |
title_new |
Myst and riven : |
title_sort |
myst and riven : the world of the d'ni / |
series |
Landmark video games |
series2 |
Landmark video games |
publisher |
University of Michigan Press, |
publishDate |
2011 |
physical |
1 online resource (134 pages) : digital file(s). |
isbn |
1-283-15984-8 9786613159847 0-472-02749-2 9780472900329 0-472-05149-0 |
callnumber-first |
G - Geography, Anthropology, Recreation |
callnumber-subject |
GV - Leisure and Recreation |
callnumber-label |
GV1469 |
callnumber-sort |
GV 41469.25 M95 W35 42011EB |
illustrated |
Illustrated |
dewey-hundreds |
700 - Arts & recreation |
dewey-tens |
790 - Sports, games & entertainment |
dewey-ones |
793 - Indoor games & amusements |
dewey-full |
793.93/2 |
dewey-sort |
3793.93 12 |
dewey-raw |
793.93/2 |
dewey-search |
793.93/2 |
oclc_num |
744519795 |
work_keys_str_mv |
AT wolfmarkjp mystandriventheworldofthedni |
status_str |
n |
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carrierType_str_mv |
cr |
hierarchy_parent_title |
Landmark video games |
is_hierarchy_title |
Myst and riven : the world of the D'ni / |
container_title |
Landmark video games |
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1796653177935757313 |
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