Transmedia practice : : a collective approach / / edited by Debra Polson, 3 others.
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Place / Publishing House: | Oxford, England : : Inter-Disciplinary Press,, [2014] 2014 |
Year of Publication: | 2014 |
Edition: | 1st ed. |
Language: | English |
Physical Description: | 1 online resource. |
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Table of Contents:
- Preliminary Material / Debra Polson , Ann-Marie Cook , JT Velikovsky and Adam L. Brackin
- Transmedia as ‘Unmixed Media’ Aesthetics / Christy Dena
- The Business Case for Transmedia / Joanne Jacobs
- Measuring Online User Engagement: The Limitations of Web Analytics / Ann-Marie Cook and Debra Polson
- Multi-Platform Storytelling and the ‘Niche’ Market: Producing Low-Budget Transmedia Projects / Natalie Krikowa
- Transmediated Educational Futures: Case Studies in the Use of Transmedia in Educational Contexts / Hart Cohen
- Produsage of Transmedia Storyworlds / Stephen Barrass
- Transmedia Toe-Dipping: Kiss Kill by Jeni Mawter / Jeni Mawter
- Transmedia Activism: Exploring the Possibilities in West Papua / Tanya Notley and Alexandra Crosby
- Video Installation as an Immersive Storytelling and Story Sharing Experience / Diane Charleson
- Two Successful Transmedia Film Case Studies: The Blair Witch Project (1999) and The Devil Inside (2012) / JT Velikovsky
- The Dead Boy’s Narrative Transmediated / Toni-Matti Karjalainen
- Zombies, Run! Rethinking Immersion in Light of Nontraditional Gaming Contexts / Clare Southerton
- ARG for ARG’s Sake: The Authenticity of Non-Commercial Alternate Reality Games / Adam L. Brackin
- War Games: Interactive Discourses of War in Videogames / Daniel Binns
- The Impact of Game Design in Generating the Value of Virtual Items / Ping-I (Adam) Ho.