What is the Avatar? : : Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition / / Rune Klevjer.

What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and...

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Place / Publishing House:Bielefeld : : transcript Verlag, , [2022]
©2022
Year of Publication:2022
Edition:1st ed.
Language:English
Series:Game Studies
Physical Description:1 online resource (242 p.)
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Table of Contents:
  • Frontmatter
  • Contents
  • Opening remarks
  • Preface to this edition
  • Chapter 1: Introduction
  • Chapter 2: Simulations, games and make-believe
  • Chapter 3: Computer game fiction
  • Chapter 4: The model and the avatar
  • Chapter 5: The simulator
  • Chapter 6: The computer game avatar
  • Chapter 7: 2D/3D
  • Chapter 8: The avatarial camera
  • Conclusion
  • Tracing the Avatar. An Afterword
  • Bibliography