Audio Signal Processing / / Vesa Välimäki.

Audio signal processing is a highly active research field where digital signal processing theory meets human sound perception and real-time programming requirements. It has a wide range of applications in computers, gaming, and music technology, to name a few of the largest areas. Successful applica...

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Place / Publishing House:Basel : : MDPI - Multidisciplinary Digital Publishing Institute,, 2017.
Year of Publication:2017
Language:English
Series:Applied sciences
Physical Description:1 online resource (ix, 433 pages) :; illustrations (some colour).
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520 |a Audio signal processing is a highly active research field where digital signal processing theory meets human sound perception and real-time programming requirements. It has a wide range of applications in computers, gaming, and music technology, to name a few of the largest areas. Successful applications include, for example, perceptual audio coding, digital music synthesizers, and music recognition software. The fact that music is now often listened to using headphones from a mobile device leads to new problems related to background noise control and signal enhancement. Developments in processor technology, such as parallel computing, are changing the way signal-processing algorithms are designed for audio. Topics covered, but were not limited to, the following areas: - Audio signal analysis - Music information retrieval - Enhancement and restoration of audio - Audio equalization and filtering - Audio effects processing - Sound synthesis and modeling - Audio coding - Sound capture and noise control - Sound source separation - Room acoustics and spatial audio - Signal processing for headphones and loudspeakers - High-performance computing in audio. 
546 |a English. 
505 0 |a About the Guest Editor -- Preface to "Audio Signal Processing" -- A Review of Time-Scale Modification of Music Signals -- All About Audio Equalization: Solutions and Frontiers -- A Review of Physical and Perceptual Feature Extraction Techniques for Speech, Music and Environmental Sounds -- Auralization of Accelerating Passenger Cars Using Spectral Modeling Synthesis -- Frequency-Dependent Amplitude Panning for the Stereophonic Image Enhancement of Audio Recorded Using Two Closely Spaced Microphones -- Semantically Controlled Adaptive Equalisation in Reduced Dimensionality Parameter Space -- Influence of the Quality of Consumer Headphones in the Perception of Spatial Audio -- Blockwise Frequency Domain Active Noise Controller Over Distributed Networks -- Augmenting Environmental Interaction in Audio Feedback Systems -- Full-Band Quasi-Harmonic Analysis and Synthesis of Musical Instrument Sounds with Adaptive Sinusoids -- Psychoacoustic Approaches for Harmonic Music Mixing -- Two-Polarisation Physical Model of Bowed Strings with Nonlinear Contact and Friction Forces, and Application to Gesture-Based Sound Synthesis -- Dynamical Systems for Audio Synthesis: Embracing Nonlinearities and Delay-Free Loops -- Chord Recognition Based on Temporal Correlation Support Vector Machine -- Metrics for Polyphonic Sound Event Detection -- Modal Processor Effects Inspired by Hammond Tonewheel Organs -- Eluding the Physical Constraints in a Nonlinear Interaction Sound Synthesis Model for Gesture Guidance -- Adaptive Wavelet Threshold Denoising Method for Machinery Sound Based on Improved Fruit Fly Optimization Algorithm -- Passive Guaranteed Simulation of Analog Audio Circuits: A Port-Hamiltonian Approach -- Sinusoidal Parameter Estimation Using Quadratic Interpolation around Power-Scaled Magnitude Spectrum Peaks. 
650 0 |a Signal processing  |x Digital techniques. 
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