Socio-Cognitive and Affective Computing / / edited by Antonio Fernández-Caballero, Pascual González, and others.
"Social cognition focuses on how people process, store, and apply information about other people and social situations. It focuses on the role that cognitive processes play in our social interactions. On the other hand, the term cognitive computing is generally used to refer to new hardware and...
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Place / Publishing House: | Basel, Switzerland : : MDPI (Multidisciplinary Digital Publishing Institute),, 2018. |
Year of Publication: | 2018 |
Language: | English |
Physical Description: | 1 online resource (vii, 244 pages) |
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Socio-Cognitive and Affective Computing / edited by Antonio Fernández-Caballero, Pascual González, and others. Basel, Switzerland : MDPI (Multidisciplinary Digital Publishing Institute), 2018. 1 online resource (vii, 244 pages) text txt rdacontent computer c rdamedia online resource cr rdacarrier Description based on publisher supplied metadata and other sources. "Social cognition focuses on how people process, store, and apply information about other people and social situations. It focuses on the role that cognitive processes play in our social interactions. On the other hand, the term cognitive computing is generally used to refer to new hardware and/or software that mimics the functioning of the human brain and helps to improve human decision-making. In this sense, it is a type of computing with the goal of discovering more accurate models of how the human brain/mind senses, reasons, and responds to stimuli. Thus, Socio-Cognitive Computing should be understood as a set of theoretical interdisciplinary frameworks, methodologies, methods and hardware/software tools to model how the human brain mediates social interactions. In addition, Affective Computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects, a fundamental aspect of socio-cognitive neuroscience. It is an interdisciplinary field spanning computer science, electrical engineering, psychology, and cognitive science. Moreover, Physiological Computing is a category of technology in which electrophysiological data recorded directly from human activity are used to interface with a computing device. This technology becomes even more relevant when computing can be integrated pervasively in everyday life environments. Thus, Socio-Cognitive and Affective Computing systems should be able to adapt their behavior according to the Physiological Computing paradigm. This Special Issue on Socio-Cognitive and Affective Computing aimed at integrating these various albeit complementary fields. Proposals from researchers who use signals from the brain and/or body to infer people's intentions and psychological state in smart computing systems were welcome. Designing this kind of system requires combining knowledge and methods of ubiquitous and pervasive computing, as well as physiological data measurement and processing, with those of socio-cognitive and affective computing. Papers with a special focus on multidisciplinary approaches and multimodality were especially welcome". Human-computer interaction. González, Pascual, editor. Fernández-Caballero, Antonio, editor. |
language |
English |
format |
eBook |
author2 |
González, Pascual, Fernández-Caballero, Antonio, |
author_facet |
González, Pascual, Fernández-Caballero, Antonio, |
author2_variant |
p g pg a f c afc |
author2_role |
TeilnehmendeR TeilnehmendeR |
title |
Socio-Cognitive and Affective Computing / |
spellingShingle |
Socio-Cognitive and Affective Computing / |
title_full |
Socio-Cognitive and Affective Computing / edited by Antonio Fernández-Caballero, Pascual González, and others. |
title_fullStr |
Socio-Cognitive and Affective Computing / edited by Antonio Fernández-Caballero, Pascual González, and others. |
title_full_unstemmed |
Socio-Cognitive and Affective Computing / edited by Antonio Fernández-Caballero, Pascual González, and others. |
title_auth |
Socio-Cognitive and Affective Computing / |
title_new |
Socio-Cognitive and Affective Computing / |
title_sort |
socio-cognitive and affective computing / |
publisher |
MDPI (Multidisciplinary Digital Publishing Institute), |
publishDate |
2018 |
physical |
1 online resource (vii, 244 pages) |
isbn |
3-03897-199-5 |
callnumber-first |
Q - Science |
callnumber-subject |
QA - Mathematics |
callnumber-label |
QA76 |
callnumber-sort |
QA 276.9 H85 S635 42018 |
illustrated |
Not Illustrated |
dewey-hundreds |
000 - Computer science, information & general works |
dewey-tens |
000 - Computer science, knowledge & systems |
dewey-ones |
004 - Data processing & computer science |
dewey-full |
004.019 |
dewey-sort |
14.019 |
dewey-raw |
004.019 |
dewey-search |
004.019 |
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AT gonzalezpascual sociocognitiveandaffectivecomputing AT fernandezcaballeroantonio sociocognitiveandaffectivecomputing |
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