Video game art reader. / version_3.1.2019 / / Editor-in-Chief, Tiffany Funk ; Managing Editor, Michael Reed.
This special edition of the VGA Reader, guest-edited by Christopher W. Totten and Enrica Lovaglio Costello, focuses on the connections between video games and architectural design. Each of the essays in this volume engages in critical investigations that reveal how game spaces evoke meaning, enhance...
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Place / Publishing House: | Amherst, Massachusetts : : Amherst College Press,, [2019] ©2019 |
Year of Publication: | 2019 |
Language: | English |
Physical Description: | 1 electronic resource (66 p.) |
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245 | 0 | 0 | |a Video game art reader. |n version_3.1.2019 / |c Editor-in-Chief, Tiffany Funk ; Managing Editor, Michael Reed. |
264 | 1 | |a Amherst, Massachusetts : |b Amherst College Press, |c [2019] | |
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542 | 1 | |f This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License |u https://creativecommons.org/licenses/by-nc-nd/4.0 | |
506 | 0 | |a Open access | |
504 | |a Includes bibliographical references. | ||
520 | 3 | |a This special edition of the VGA Reader, guest-edited by Christopher W. Totten and Enrica Lovaglio Costello, focuses on the connections between video games and architectural design. Each of the essays in this volume engages in critical investigations that reveal how game spaces evoke meaning, enhance game narratives, and explore unconventional themes. | |
588 | |a Description based on information from the publisher. | ||
650 | 0 | |a Architectural design |x Computer-aided design. | |
650 | 0 | |a Video games |x Design. | |
650 | 0 | |a Video games |x Social aspects. | |
650 | 0 | |a Computer art. | |
776 | |z 1-943208-42-5 | ||
700 | 1 | |a Totten, Christopher W., |e editor. | |
700 | 1 | |a Costello, Enrica Lovaglio, |e editor. | |
700 | 1 | |a Funk, Tiffany, |e editor. | |
700 | 1 | |a Reed, Michael, |e editor. | |
906 | |a BOOK | ||
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