Paradoxes of interactivity : : perspectives for media theory, human-computer interaction, and artistic investigations / / edited by Uwe Seifert, Jin Hyun Kim, and Anthony Moore.

Current findings from anthropology, genetics, prehistory, cognitive and neuroscience indicate that human nature is grounded in a co-evolution of tool use, symbolic communication, social interaction and cultural transmission. Digital information technology has recently entered as a new tool in this c...

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Place / Publishing House:Bielefeld, Germany : : Transcript Verlag,, [2008]
©2008
Year of Publication:2008
Edition:1st ed.
Language:English
Series:Kultur- und Medientheorie
Physical Description:1 online resource (344)
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spelling Seifert, Uwe edt
Paradoxes of interactivity : perspectives for media theory, human-computer interaction, and artistic investigations / edited by Uwe Seifert, Jin Hyun Kim, and Anthony Moore.
1st ed.
Bielefeld transcript Verlag 2008
Bielefeld, Germany : Transcript Verlag, [2008]
©2008
1 online resource (344)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Kultur- und Medientheorie
English.
This eBook is made available Open Access under a CC BY-NC-ND 3.0 license: https://creativecommons.org/licenses/by-nc-nd/3.0 http://www.transcript-verlag.de/open-access-bei-transcript
Frontmatter 1 Contents 6 The Co-Evolution of Humans and Machines: A Paradox of Interactivity 8 Does the Body Disappear? A Comment on Computer Generated Spaces 26 Transparency and Opacity: Interface Technology of Mediation in New Media Art 44 Where the Action is: Distributed Agency between Humans, Machines, and Programs 62 Surface, Interface, Subface: Three Cases of Interaction and One Concept 92 Double Cross Playing Diamonds: Understanding Interactivity in/between Bigraphs and Diamonds 110 Where Art and Science Meet (or Where They Work at Cross-Purposes 142 Time, Magma, Continuity: Some Remarks on In-Formation and the Fabrication of "Poiesis" 160 Implications of Unfolding 174 UNORTKATASTER: An Urban Experiment Towards Participatory Media Development 192 Modelling and Analysing Expressive Gesture in Multimodal Systems 218 Interaction Computer Dance: The Resonance Paradigm 1900/2000 250 Staging of the Thinking Space: From Immersion to Performative Presence 266 From Interactive Live Electronic Music to New Media Art 282 Extending the Musical Experience: From the Physical to the Digital and Back 298 Virtual Musical Instruments and Robot Music Performances 326 Authors' Biographies 336
Current findings from anthropology, genetics, prehistory, cognitive and neuroscience indicate that human nature is grounded in a co-evolution of tool use, symbolic communication, social interaction and cultural transmission. Digital information technology has recently entered as a new tool in this co-evolution, and will probably have the strongest impact on shaping the human mind in the near future. A common effort from the humanities, the sciences, art and technology is necessary to understand this ongoing co- evolutionary process. Interactivity is a key for understanding the new relationships formed by humans with social robots as well as interactive environments and wearables underlying this process. Of special importance for understanding interactivity are human-computer and human-robot interaction, as well as media theory and New Media Art. »Paradoxes of Interactivity« brings together reflections on »interactivity« from different theoretical perspectives, the interplay of science and art, and recent technological developments for artistic applications, especially in the realm of sound.
1\u Uwe Seifert is Professor of Systematic Musicology at the University of Cologne. His current research interests include embodied cognitive science of music and New Media theory.
2\u Jin Hyun Kim is researcher at the Collaborative Research Center »Media and Cultural Communication« (SFB/FK 427). She is currently involved in the research project »Artistic Interactivity in Hybrid Networks« directed by Uwe Seifert and Anthony Moore, which is part of the SFB/FK 427 »Medien und kulturelle Kommunikation«.
3\u Anthony Moore is Professor of Art and Media Sciences at the Academy of Media Arts Cologne. His research focuses on sound computing and Greek and Asian tone systems.
Description based on print version record.
Interactive multimedia.
Human-computer interaction.
New Media Art
Interactivity
Human-Computer Interaction
Media Theory
Music
Media
Technology
Human
Digital Media
Media Art
Media Philosophy
Media Studies
3-89942-842-0
Kim, Chin-hyŏn, editor.
Seifert, Uwe, editor.
Moore, Anthony, 1948- editor.
Kultur- und Medientheorie
language English
format Software
eBook
author2 Kim, Chin-hyŏn,
Seifert, Uwe,
Moore, Anthony, 1948-
author_facet Kim, Chin-hyŏn,
Seifert, Uwe,
Moore, Anthony, 1948-
author2_variant u s us
c h k chk
u s us
a m am
author2_role TeilnehmendeR
TeilnehmendeR
TeilnehmendeR
title Paradoxes of interactivity : perspectives for media theory, human-computer interaction, and artistic investigations /
spellingShingle Paradoxes of interactivity : perspectives for media theory, human-computer interaction, and artistic investigations /
Kultur- und Medientheorie
Frontmatter 1 Contents 6 The Co-Evolution of Humans and Machines: A Paradox of Interactivity 8 Does the Body Disappear? A Comment on Computer Generated Spaces 26 Transparency and Opacity: Interface Technology of Mediation in New Media Art 44 Where the Action is: Distributed Agency between Humans, Machines, and Programs 62 Surface, Interface, Subface: Three Cases of Interaction and One Concept 92 Double Cross Playing Diamonds: Understanding Interactivity in/between Bigraphs and Diamonds 110 Where Art and Science Meet (or Where They Work at Cross-Purposes 142 Time, Magma, Continuity: Some Remarks on In-Formation and the Fabrication of "Poiesis" 160 Implications of Unfolding 174 UNORTKATASTER: An Urban Experiment Towards Participatory Media Development 192 Modelling and Analysing Expressive Gesture in Multimodal Systems 218 Interaction Computer Dance: The Resonance Paradigm 1900/2000 250 Staging of the Thinking Space: From Immersion to Performative Presence 266 From Interactive Live Electronic Music to New Media Art 282 Extending the Musical Experience: From the Physical to the Digital and Back 298 Virtual Musical Instruments and Robot Music Performances 326 Authors' Biographies 336
title_sub perspectives for media theory, human-computer interaction, and artistic investigations /
title_full Paradoxes of interactivity : perspectives for media theory, human-computer interaction, and artistic investigations / edited by Uwe Seifert, Jin Hyun Kim, and Anthony Moore.
title_fullStr Paradoxes of interactivity : perspectives for media theory, human-computer interaction, and artistic investigations / edited by Uwe Seifert, Jin Hyun Kim, and Anthony Moore.
title_full_unstemmed Paradoxes of interactivity : perspectives for media theory, human-computer interaction, and artistic investigations / edited by Uwe Seifert, Jin Hyun Kim, and Anthony Moore.
title_auth Paradoxes of interactivity : perspectives for media theory, human-computer interaction, and artistic investigations /
title_new Paradoxes of interactivity :
title_sort paradoxes of interactivity : perspectives for media theory, human-computer interaction, and artistic investigations /
series Kultur- und Medientheorie
series2 Kultur- und Medientheorie
publisher transcript Verlag
Transcript Verlag,
publishDate 2008
physical 1 online resource (344)
edition 1st ed.
contents Frontmatter 1 Contents 6 The Co-Evolution of Humans and Machines: A Paradox of Interactivity 8 Does the Body Disappear? A Comment on Computer Generated Spaces 26 Transparency and Opacity: Interface Technology of Mediation in New Media Art 44 Where the Action is: Distributed Agency between Humans, Machines, and Programs 62 Surface, Interface, Subface: Three Cases of Interaction and One Concept 92 Double Cross Playing Diamonds: Understanding Interactivity in/between Bigraphs and Diamonds 110 Where Art and Science Meet (or Where They Work at Cross-Purposes 142 Time, Magma, Continuity: Some Remarks on In-Formation and the Fabrication of "Poiesis" 160 Implications of Unfolding 174 UNORTKATASTER: An Urban Experiment Towards Participatory Media Development 192 Modelling and Analysing Expressive Gesture in Multimodal Systems 218 Interaction Computer Dance: The Resonance Paradigm 1900/2000 250 Staging of the Thinking Space: From Immersion to Performative Presence 266 From Interactive Live Electronic Music to New Media Art 282 Extending the Musical Experience: From the Physical to the Digital and Back 298 Virtual Musical Instruments and Robot Music Performances 326 Authors' Biographies 336
isbn 3-8394-0842-3
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callnumber-first Q - Science
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illustrated Illustrated
dewey-hundreds 300 - Social sciences
dewey-tens 300 - Social sciences, sociology & anthropology
dewey-ones 302 - Social interaction
dewey-full 302.231
dewey-sort 3302.231
dewey-raw 302.231
dewey-search 302.231
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