L’archeologia del graphic novel : Il romanzo al naturale e l’effetto Töpffer

The archaeology of the <i>graphic novel</i> does not shed light on the historical origins of the comic book; on the contrary, it tries to discover the conceptual genesis of this narrative form. If the research methodology is archaeological, in fact, the theoretical approach is the same a...

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Superior document:Premio Ricerca «Città di Firenze»
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Year of Publication:2013
Language:No linguistic content
Series:Premio Ricerca "Città di Firenze" ; 17.
Physical Description:1 electronic resource (622 p.)
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spelling Eleonora Brandigi auth
L’archeologia del <i>graphic novel</i> Il romanzo al naturale e l’effetto Töpffer
L’archeologia del graphic novel
Archeologia del graphic novel
L'archeologia del graphic novel
Firenze University Press 2013
1 electronic resource (622 p.)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Premio Ricerca «Citt&agrave; di Firenze»
The archaeology of the <i>graphic novel</i> does not shed light on the historical origins of the comic book; on the contrary, it tries to discover the conceptual genesis of this narrative form. If the research methodology is archaeological, in fact, the theoretical approach is the same as neuro-narratology, in the light of which four important stages are suggested. These stages define the comic novel as a "natural" literary genre, a mimesis of the process transposing reality into images and constituting the basis of thought. The figure of Rodolphe Töpffer is not excluded from this process. Thanks to his theories and his work, he leads us to hypothesize that the comic book was more "novelistic" at its origin than it is in its current forms: the path to the novel, then, would not be so much of an evolution, but rather a return to the origins.
Includes bibliographical references and index.
Graphic novels.
88-6655-494-4
Premio Ricerca "Città di Firenze" ; 17.
language No linguistic content
format eBook
author Eleonora Brandigi
spellingShingle Eleonora Brandigi
L’archeologia del <i>graphic novel</i> Il romanzo al naturale e l’effetto Töpffer
Premio Ricerca «Citt&agrave; di Firenze»
author_facet Eleonora Brandigi
author_variant e b eb
author_sort Eleonora Brandigi
title L’archeologia del <i>graphic novel</i> Il romanzo al naturale e l’effetto Töpffer
title_sub Il romanzo al naturale e l’effetto Töpffer
title_full L’archeologia del <i>graphic novel</i> Il romanzo al naturale e l’effetto Töpffer
title_fullStr L’archeologia del <i>graphic novel</i> Il romanzo al naturale e l’effetto Töpffer
title_full_unstemmed L’archeologia del <i>graphic novel</i> Il romanzo al naturale e l’effetto Töpffer
title_auth L’archeologia del <i>graphic novel</i> Il romanzo al naturale e l’effetto Töpffer
title_alt L’archeologia del graphic novel
Archeologia del graphic novel
L'archeologia del graphic novel
title_new L’archeologia del <i>graphic novel</i>
title_sort l’archeologia del <i>graphic novel</i> il romanzo al naturale e l’effetto töpffer
series Premio Ricerca «Citt&agrave; di Firenze»
series2 Premio Ricerca «Citt&agrave; di Firenze»
publisher Firenze University Press
publishDate 2013
physical 1 electronic resource (622 p.)
isbn 88-6655-494-4
callnumber-first P - Language and Literature
callnumber-subject PZ - Fiction
callnumber-label PZ7
callnumber-sort PZ 17.7 B736 42013
illustrated Not Illustrated
dewey-hundreds 700 - Arts & recreation
dewey-tens 740 - Drawing & decorative arts
dewey-ones 741 - Drawing & drawings
dewey-full 741.5973
dewey-sort 3741.5973
dewey-raw 741.5973
dewey-search 741.5973
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is_hierarchy_title L’archeologia del <i>graphic novel</i> Il romanzo al naturale e l’effetto Töpffer
container_title Premio Ricerca «Citt&agrave; di Firenze»
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