Gamepaddle : video games, education, empowerment
In the educational discourse video games are often regarded as a vital risk for young people. Especially excessive gaming of adolescents troubles teachers, educators and parents. The lack of knowledge about digital gaming worlds, as well as the lack of own gaming experience can lead to misjudgement...
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Place / Publishing House: | [Place of publication not identified] : Ledizioni, 2016 |
Year of Publication: | 2016 |
Language: | English |
Notes: | Bibliographic Level Mode of Issuance: Monograph |
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Michaela Anderle auth Gamepaddle : video games, education, empowerment Ledizioni 2016 [Place of publication not identified] Ledizioni 2016 text txt computer c online resource cr Bibliographic Level Mode of Issuance: Monograph English In the educational discourse video games are often regarded as a vital risk for young people. Especially excessive gaming of adolescents troubles teachers, educators and parents. The lack of knowledge about digital gaming worlds, as well as the lack of own gaming experience can lead to misjudgement and ignorance of resources acquired by young gamers. This is the starting point of the Gamepaddle project: identifying young people’s game-related resources and helping them to benefit from them in other primarily non-game-related contexts such as school, intergenerational dialogue, creative activity or civic commitment. Recreation & Sports HILCC Social Sciences HILCC education Videogames Anderle, Michaela Contributor Ring, Sebastian Contributor 88-6705-410-4 |
language |
English |
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eBook |
author |
Michaela Anderle |
spellingShingle |
Michaela Anderle Gamepaddle : video games, education, empowerment |
author_facet |
Michaela Anderle Anderle, Michaela Ring, Sebastian |
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m a ma |
author2 |
Anderle, Michaela Ring, Sebastian |
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m a ma s r sr |
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TeilnehmendeR TeilnehmendeR |
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Michaela Anderle |
title |
Gamepaddle : video games, education, empowerment |
title_full |
Gamepaddle : video games, education, empowerment |
title_fullStr |
Gamepaddle : video games, education, empowerment |
title_full_unstemmed |
Gamepaddle : video games, education, empowerment |
title_auth |
Gamepaddle : video games, education, empowerment |
title_new |
Gamepaddle : video games, education, empowerment |
title_sort |
gamepaddle : video games, education, empowerment |
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Ledizioni |
publishDate |
2016 |
isbn |
88-6705-410-4 |
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