Gamepaddle : video games, education, empowerment

In the educational discourse video games are often regarded as a vital risk for young people. Especially excessive gaming of adolescents troubles teachers, educators and parents. The lack of knowledge about digital gaming worlds, as well as the lack of own gaming experience can lead to misjudgement...

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Place / Publishing House:[Place of publication not identified] : Ledizioni, 2016
Year of Publication:2016
Language:English
Notes:Bibliographic Level Mode of Issuance: Monograph
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Gamepaddle : video games, education, empowerment
Ledizioni 2016
[Place of publication not identified] Ledizioni 2016
text txt
computer c
online resource cr
Bibliographic Level Mode of Issuance: Monograph
English
In the educational discourse video games are often regarded as a vital risk for young people. Especially excessive gaming of adolescents troubles teachers, educators and parents. The lack of knowledge about digital gaming worlds, as well as the lack of own gaming experience can lead to misjudgement and ignorance of resources acquired by young gamers. This is the starting point of the Gamepaddle project: identifying young people’s game-related resources and helping them to benefit from them in other primarily non-game-related contexts such as school, intergenerational dialogue, creative activity or civic commitment.
Recreation & Sports HILCC
Social Sciences HILCC
education
Videogames
Anderle, Michaela Contributor
Ring, Sebastian Contributor
88-6705-410-4
language English
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author Michaela Anderle
spellingShingle Michaela Anderle
Gamepaddle : video games, education, empowerment
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Ring, Sebastian
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author2_role TeilnehmendeR
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author_sort Michaela Anderle
title Gamepaddle : video games, education, empowerment
title_full Gamepaddle : video games, education, empowerment
title_fullStr Gamepaddle : video games, education, empowerment
title_full_unstemmed Gamepaddle : video games, education, empowerment
title_auth Gamepaddle : video games, education, empowerment
title_new Gamepaddle : video games, education, empowerment
title_sort gamepaddle : video games, education, empowerment
publisher Ledizioni
publishDate 2016
isbn 88-6705-410-4
illustrated Not Illustrated
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