Seeing the Past with Computers : : Experiments with Augmented Reality and Computer Vision for History / / Kevin Kee and Timothy J Compeau.
Herbert Blau (1926-2013) was the most influential theater theorist, practitioner, and educator of his generation. He was the leading American interpreter of the works of Samuel Beckett and as a director was instrumental in introducing works of the European avant-garde to American audiences. He was a...
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Place / Publishing House: | Ann Arbor, Michigan : : University of Michigan Press,, [2019] |
Year of Publication: | 2019 |
Edition: | 1st ed. |
Language: | English |
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Physical Description: | 1 online resource (255 pages). |
Notes: | Includes index. |
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Kee, Kevin, author. Seeing the Past with Computers : Experiments with Augmented Reality and Computer Vision for History / Kevin Kee and Timothy J Compeau. Experiments with Augmented Reality and Computer Vision for History 1st ed. Ann Arbor, Michigan : University of Michigan Press, [2019] 1 online resource (255 pages). text txt rdacontent computer c rdamedia online resource cr rdacarrier Comp digial humanities series Includes index. This work is licensed under the Creative Commons Attribution 4.0 Unported license https://creativecommons.org/licenses/by/4.0/ Sponsored by University of Ottawa English Includes bibliographical references and index. Herbert Blau (1926-2013) was the most influential theater theorist, practitioner, and educator of his generation. He was the leading American interpreter of the works of Samuel Beckett and as a director was instrumental in introducing works of the European avant-garde to American audiences. He was also one of the most far-reaching and thoughtful American theorists of theater and performance, and author of influential books such as The Dubious Spectacle, The Audience, and Take Up the Bodies: Theater at the Vanishing Point.In The Very Thought of Herbert Blau, distinguished artists and scholars offer reflections on what made Blau's contributions so visionary, transformative, and unforgettable, and why his ideas endure in both seminar rooms and studios. The contributors, including Lee Breuer, Sue-Ellen Case, Gautam Dasgupta, Elin Diamond, S. E. Gontarski, Linda Gregerson, Martin Harries, Bill Irwin, Julia Jarcho, Anthony Kubiak, Daniel Listoe, Clark Lunberry, Bonnie Marranca, Peggy Phelan, Joseph Roach, Richard Schechner, Morton Subotnick, Julie Taymor, and Gregory Whitehead, respond to Blau's fierce and polymorphous intellect, his relentless drive and determination, and his audacity, his authority, to think, as he frequently insisted, "at the very nerve ends of thought." Description based on information from publisher. Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 Unported CC BY-NC-ND 3.0 https://creativecommons.org/licenses/by-nc-nd/3.0/legalcode Unrestricted online access star Intro -- Contents -- Introduction: Seeing the Past (Kevin Kee and Timothy Compeau) -- One: The People Inside (Tim Sherratt and Kate Bagnall) -- Two: Bringing Trouvé to Light: Speculative Computer Vision and Media History (Jentery Sayers) -- Three: Seeing Swinburne: Toward a Mobile and Augmented-Reality Edition of Poems and Ballads, 1866 (Bethany Nowviskie and Wayne Graham) -- Four: Mixed-Reality Design for Broken-World Thinking (Kari Kraus, Derek Hansen, Elizabeth Bonsignore, June Ahn, Jes Koepfler, Kathryn Kaczmarek Frew, Anthony Pellicone, and Carlea Holl-Jensen) -- Five: Faster than the Eye: Using Computer Vision to Explore Sources in the History of Stage Magic (Devon Elliot and William J. Turkel) -- Six: The Analog Archive: Image-Mining the History of Electronics (Edward Jones-Imhotep and William J. Turkel) -- Seven: Learning to See the Past at Scale: Exploring Web Archives through Hundreds of Thousands of Images (Ian Milligan) -- Eight: Building Augmented Reality Freedom Stories: A Critical Reflection (Andrew Roth and Caitlin Fisher) -- Nine: Experiments in Alternative-and Augmented-Reality Game Design: Platforms and Collaborations (Geoffrey Rockwell and Sean Gouglas) -- Ten: Tecumseh Returns: A History Game in Alternate Reality, Augmented Reality, and Reality (Timothy Compeau and Robert MacDougall) -- Eleven: History All Around Us: Toward Best Practices for Augmented Reality for History (Kevin Kee, Eric Poitras, and Timothy Compeau) -- Twelve: Hearing the Past (Shawn Graham, Stuart Eve, Colleen Morgan, and Alexis Pantos) -- Contributors -- Index. Augmented reality. Computer vision. History Computer-assisted instruction. Kee, Kevin B. (Kevin Bradley), 1969- editor. Compeau, Timothy, 1981- editor. Michigan Publishing (University of Michigan) issuing body. 0-472-90087-0 0-472-13111-7 Supplement (work): Kee, Kevin, Seeing the Past with Computers. 1 online resource (30 digital images) Comp digital humanities series. |
language |
English |
format |
eBook |
author |
Kee, Kevin, |
spellingShingle |
Kee, Kevin, Seeing the Past with Computers : Experiments with Augmented Reality and Computer Vision for History / Comp digial humanities series Intro -- Contents -- Introduction: Seeing the Past (Kevin Kee and Timothy Compeau) -- One: The People Inside (Tim Sherratt and Kate Bagnall) -- Two: Bringing Trouvé to Light: Speculative Computer Vision and Media History (Jentery Sayers) -- Three: Seeing Swinburne: Toward a Mobile and Augmented-Reality Edition of Poems and Ballads, 1866 (Bethany Nowviskie and Wayne Graham) -- Four: Mixed-Reality Design for Broken-World Thinking (Kari Kraus, Derek Hansen, Elizabeth Bonsignore, June Ahn, Jes Koepfler, Kathryn Kaczmarek Frew, Anthony Pellicone, and Carlea Holl-Jensen) -- Five: Faster than the Eye: Using Computer Vision to Explore Sources in the History of Stage Magic (Devon Elliot and William J. Turkel) -- Six: The Analog Archive: Image-Mining the History of Electronics (Edward Jones-Imhotep and William J. Turkel) -- Seven: Learning to See the Past at Scale: Exploring Web Archives through Hundreds of Thousands of Images (Ian Milligan) -- Eight: Building Augmented Reality Freedom Stories: A Critical Reflection (Andrew Roth and Caitlin Fisher) -- Nine: Experiments in Alternative-and Augmented-Reality Game Design: Platforms and Collaborations (Geoffrey Rockwell and Sean Gouglas) -- Ten: Tecumseh Returns: A History Game in Alternate Reality, Augmented Reality, and Reality (Timothy Compeau and Robert MacDougall) -- Eleven: History All Around Us: Toward Best Practices for Augmented Reality for History (Kevin Kee, Eric Poitras, and Timothy Compeau) -- Twelve: Hearing the Past (Shawn Graham, Stuart Eve, Colleen Morgan, and Alexis Pantos) -- Contributors -- Index. |
author_facet |
Kee, Kevin, Kee, Kevin B. 1969- Compeau, Timothy, 1981- |
author_variant |
k k kk |
author_role |
VerfasserIn |
author2 |
Kee, Kevin B. 1969- Compeau, Timothy, 1981- |
author2_variant |
k b k kb kbk t c tc |
author2_fuller |
(Kevin Bradley), |
author2_role |
TeilnehmendeR TeilnehmendeR |
author_sort |
Kee, Kevin, |
title |
Seeing the Past with Computers : Experiments with Augmented Reality and Computer Vision for History / |
title_sub |
Experiments with Augmented Reality and Computer Vision for History / |
title_full |
Seeing the Past with Computers : Experiments with Augmented Reality and Computer Vision for History / Kevin Kee and Timothy J Compeau. |
title_fullStr |
Seeing the Past with Computers : Experiments with Augmented Reality and Computer Vision for History / Kevin Kee and Timothy J Compeau. |
title_full_unstemmed |
Seeing the Past with Computers : Experiments with Augmented Reality and Computer Vision for History / Kevin Kee and Timothy J Compeau. |
title_auth |
Seeing the Past with Computers : Experiments with Augmented Reality and Computer Vision for History / |
title_alt |
Experiments with Augmented Reality and Computer Vision for History |
title_new |
Seeing the Past with Computers : |
title_sort |
seeing the past with computers : experiments with augmented reality and computer vision for history / |
series |
Comp digial humanities series |
series2 |
Comp digial humanities series |
publisher |
University of Michigan Press, |
publishDate |
2019 |
physical |
1 online resource (255 pages). |
edition |
1st ed. |
contents |
Intro -- Contents -- Introduction: Seeing the Past (Kevin Kee and Timothy Compeau) -- One: The People Inside (Tim Sherratt and Kate Bagnall) -- Two: Bringing Trouvé to Light: Speculative Computer Vision and Media History (Jentery Sayers) -- Three: Seeing Swinburne: Toward a Mobile and Augmented-Reality Edition of Poems and Ballads, 1866 (Bethany Nowviskie and Wayne Graham) -- Four: Mixed-Reality Design for Broken-World Thinking (Kari Kraus, Derek Hansen, Elizabeth Bonsignore, June Ahn, Jes Koepfler, Kathryn Kaczmarek Frew, Anthony Pellicone, and Carlea Holl-Jensen) -- Five: Faster than the Eye: Using Computer Vision to Explore Sources in the History of Stage Magic (Devon Elliot and William J. Turkel) -- Six: The Analog Archive: Image-Mining the History of Electronics (Edward Jones-Imhotep and William J. Turkel) -- Seven: Learning to See the Past at Scale: Exploring Web Archives through Hundreds of Thousands of Images (Ian Milligan) -- Eight: Building Augmented Reality Freedom Stories: A Critical Reflection (Andrew Roth and Caitlin Fisher) -- Nine: Experiments in Alternative-and Augmented-Reality Game Design: Platforms and Collaborations (Geoffrey Rockwell and Sean Gouglas) -- Ten: Tecumseh Returns: A History Game in Alternate Reality, Augmented Reality, and Reality (Timothy Compeau and Robert MacDougall) -- Eleven: History All Around Us: Toward Best Practices for Augmented Reality for History (Kevin Kee, Eric Poitras, and Timothy Compeau) -- Twelve: Hearing the Past (Shawn Graham, Stuart Eve, Colleen Morgan, and Alexis Pantos) -- Contributors -- Index. |
isbn |
0-472-12455-2 0-472-90087-0 0-472-13111-7 |
callnumber-first |
Q - Science |
callnumber-subject |
QA - Mathematics |
callnumber-label |
QA76 |
callnumber-sort |
QA 276.9 A94 |
illustrated |
Illustrated |
dewey-hundreds |
000 - Computer science, information & general works |
dewey-tens |
000 - Computer science, knowledge & systems |
dewey-ones |
001 - Knowledge |
dewey-full |
001.30285 |
dewey-sort |
11.30285 |
dewey-raw |
001.30285 |
dewey-search |
001.30285 |
oclc_num |
1051778444 |
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