Video games, crime and next-gen deviance : : reorienting the debate / / edited by Craig Kelly (Birmingham City University, UK), Adam Lynes and Kevin Hoffin.

The ebook edition of this title is Open Access, thanks to Knowledge Unlatched funding, and freely available to read online. In recent decades the video games industry has grown astronomically, quickly becoming a substantial part of our everyday lives. Alongside the rise of this technology, the med...

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Superior document:Emerald points
TeilnehmendeR:
Place / Publishing House:[s.l.] : : Emerald Publishing,, 2020.
Year of Publication:2020
Language:English
Series:Emerald points.
Physical Description:1 online resource.
Notes:Includes index.
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spelling Lynes, Adam edt
Video games, crime and next-gen deviance : reorienting the debate / edited by Craig Kelly (Birmingham City University, UK), Adam Lynes and Kevin Hoffin.
Emerald Publishing 2020
[s.l.] : Emerald Publishing, 2020.
1 online resource.
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Emerald points
The ebook edition of this title is Open Access, thanks to Knowledge Unlatched funding, and freely available to read online. In recent decades the video games industry has grown astronomically, quickly becoming a substantial part of our everyday lives. Alongside the rise of this technology, the media, academia and, in some cases, governments, have drawn correlations between video games and serious instances of violence, focusing most notably on mass shootings. This narrow debate has distracted from our understanding of many of the harms which video games can, in some cases, cause, perpetuate or hide. Drawing upon the emerging deviant leisure perspective, this book seeks to re-orientate the debate on video games and their associated potential harms. Through the examination of culturally embedded harms such as gambling, sexual violence and addiction, together with the rise in swatting and other activities, the authors explore the notion that video games are inexplicably intertwined with aspects of deviancy.
CC BY
Print version record.
Includes index.
Includes bibliographical references.
English
Knowledge Unlatched
Video games Social aspects.
Violence in video games.
Deviant behavior.
Games & Activities, Video & Mobile. bisacsh
Computer games, online games: strategy guides. bicssc
Social Science
Media Studies
Criminology
Popular Culture
Kelly, Craig, editor.
Lynes, Adam, editor.
Hoffin, Kevin, editor.
Emerald points.
language English
format eBook
author2 Kelly, Craig,
Lynes, Adam,
Hoffin, Kevin,
author_facet Kelly, Craig,
Lynes, Adam,
Hoffin, Kevin,
author2_variant a l al
c k ck
a l al
k h kh
author2_role TeilnehmendeR
TeilnehmendeR
TeilnehmendeR
title Video games, crime and next-gen deviance : reorienting the debate /
spellingShingle Video games, crime and next-gen deviance : reorienting the debate /
Emerald points
title_sub reorienting the debate /
title_full Video games, crime and next-gen deviance : reorienting the debate / edited by Craig Kelly (Birmingham City University, UK), Adam Lynes and Kevin Hoffin.
title_fullStr Video games, crime and next-gen deviance : reorienting the debate / edited by Craig Kelly (Birmingham City University, UK), Adam Lynes and Kevin Hoffin.
title_full_unstemmed Video games, crime and next-gen deviance : reorienting the debate / edited by Craig Kelly (Birmingham City University, UK), Adam Lynes and Kevin Hoffin.
title_auth Video games, crime and next-gen deviance : reorienting the debate /
title_new Video games, crime and next-gen deviance :
title_sort video games, crime and next-gen deviance : reorienting the debate /
series Emerald points
series2 Emerald points
publisher Emerald Publishing
Emerald Publishing,
publishDate 2020
physical 1 online resource.
isbn 1-83867-449-7
callnumber-first G - Geography, Anthropology, Recreation
callnumber-subject GV - Leisure and Recreation
callnumber-label GV1469
callnumber-sort GV 41469.34 S52 V53 42020
illustrated Not Illustrated
dewey-hundreds 700 - Arts & recreation
dewey-tens 790 - Sports, games & entertainment
dewey-ones 794 - Indoor games of skill
dewey-full 794.8
dewey-sort 3794.8
dewey-raw 794.8
dewey-search 794.8
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