Games Without Frontiers? : Socio-Historical Perspectives at the Gaming/Gambling Intersection

This open access book focuses on how and why digital games and gambling are increasingly intertwined and asks “does this matter?” Looking at how “loot boxes” became the poster child for the convergence of gambling and gaming, Wardle traces how we got here. She argues that the intersection between ga...

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Superior document:Leisure Studies in a Global Era
:
Year of Publication:2021
Language:English
Series:Leisure Studies in a Global Era
Physical Description:1 online resource (121 p.)
Notes:Description based upon print version of record.
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spelling Wardle, Heather.
Games Without Frontiers? [electronic resource] : Socio-Historical Perspectives at the Gaming/Gambling Intersection
Cham : Springer International Publishing AG, 2021.
1 online resource (121 p.)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Leisure Studies in a Global Era
Description based upon print version of record.
This open access book focuses on how and why digital games and gambling are increasingly intertwined and asks “does this matter?” Looking at how “loot boxes” became the poster child for the convergence of gambling and gaming, Wardle traces how we got here. She argues that the intersection between gambling and gaming cultures has a long lineage, one that can be traced back throughout the 20th century but also incorporates more recent trends like the poker boom of the 1990s, the development of social media gambling products and the development of skin betting markets. Underpinned by changing technology, which facilitated new ways to bet, trade and play, the intersection between gaming and gambling cultures and products has accelerated within the last decade – and shows little signs of stopping. Wardle explores what this means for our understanding of risk, how gaming and gambling entities use each other for commercial advantage, and crucially explores what young people think of this, before making recommendations for action.
English
Sociology bicssc
Popular culture bicssc
Media studies bicssc
Sociology: sport & leisure bicssc
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author Wardle, Heather.
spellingShingle Wardle, Heather.
Games Without Frontiers? Socio-Historical Perspectives at the Gaming/Gambling Intersection
Leisure Studies in a Global Era
author_facet Wardle, Heather.
author_variant h w hw
author_sort Wardle, Heather.
title Games Without Frontiers? Socio-Historical Perspectives at the Gaming/Gambling Intersection
title_sub Socio-Historical Perspectives at the Gaming/Gambling Intersection
title_full Games Without Frontiers? [electronic resource] : Socio-Historical Perspectives at the Gaming/Gambling Intersection
title_fullStr Games Without Frontiers? [electronic resource] : Socio-Historical Perspectives at the Gaming/Gambling Intersection
title_full_unstemmed Games Without Frontiers? [electronic resource] : Socio-Historical Perspectives at the Gaming/Gambling Intersection
title_auth Games Without Frontiers? Socio-Historical Perspectives at the Gaming/Gambling Intersection
title_new Games Without Frontiers?
title_sort games without frontiers? socio-historical perspectives at the gaming/gambling intersection
series Leisure Studies in a Global Era
series2 Leisure Studies in a Global Era
publisher Springer International Publishing AG,
publishDate 2021
physical 1 online resource (121 p.)
isbn 3-030-74910-X
3-030-74909-6
callnumber-first H - Social Science
callnumber-subject HM - Sociology
callnumber-label HM
callnumber-sort HM
illustrated Not Illustrated
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is_hierarchy_title Games Without Frontiers? Socio-Historical Perspectives at the Gaming/Gambling Intersection
container_title Leisure Studies in a Global Era
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