Serious Games and Mixed Reality Applications for Healthcare

Virtual reality (VR) and augmented reality (AR) have long histories in the healthcare sector, offering the opportunity to develop a wide range of tools and applications aimed at improving the quality of care and efficiency of services for professionals and patients alike. The best-known examples of...

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Year of Publication:2022
Language:English
Physical Description:1 electronic resource (184 p.)
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spelling Gesi, Marco edt
Serious Games and Mixed Reality Applications for Healthcare
MDPI - Multidisciplinary Digital Publishing Institute 2022
1 electronic resource (184 p.)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Virtual reality (VR) and augmented reality (AR) have long histories in the healthcare sector, offering the opportunity to develop a wide range of tools and applications aimed at improving the quality of care and efficiency of services for professionals and patients alike. The best-known examples of VR–AR applications in the healthcare domain include surgical planning and medical training by means of simulation technologies. Techniques used in surgical simulation have also been applied to cognitive and motor rehabilitation, pain management, and patient and professional education. Serious games are ones in which the main goal is not entertainment, but a crucial purpose, ranging from the acquisition of knowledge to interactive training.These games are attracting growing attention in healthcare because of their several benefits: motivation, interactivity, adaptation to user competence level, flexibility in time, repeatability, and continuous feedback. Recently, healthcare has also become one of the biggest adopters of mixed reality (MR), which merges real and virtual content to generate novel environments, where physical and digital objects not only coexist, but are also capable of interacting with each other in real time, encompassing both VR and AR applications.This Special Issue aims to gather and publish original scientific contributions exploring opportunities and addressing challenges in both the theoretical and applied aspects of VR–AR and MR applications in healthcare.
English
Research & information: general bicssc
Biology, life sciences bicssc
Biochemistry bicssc
reaction time
accuracy rate
serious game
PC-based game
MCI
dementia
elderly healthcare
cognitive function
surgical simulation
augmented reality
spine surgery
hybrid simulator
pedicle screws fixation training
unity game engine
healthcare simulation
mixed reality
hybrid
medical training
serious games
rehabilitation
elderly
body tracking
exercise games
AMD
salience
virtual reality
VR
preventive care
self-regulation
assisted Neurofeedback
neurostimulation
mindfulness
randomized
serious games BCI
exergames
personalized exergames
multicomponent training
wearable sensors
older adults
game design
interaction design
mild cognitive impairment
machine learning
feature selection
data transformations
classification
3-0365-4151-9
3-0365-4152-7
Condino, Sara edt
Turini, Giuseppe edt
Viglialoro, Rosanna Maria edt
Carbone, Marina edt
Gesi, Marco oth
Condino, Sara oth
Turini, Giuseppe oth
Viglialoro, Rosanna Maria oth
Carbone, Marina oth
language English
format eBook
author2 Condino, Sara
Turini, Giuseppe
Viglialoro, Rosanna Maria
Carbone, Marina
Gesi, Marco
Condino, Sara
Turini, Giuseppe
Viglialoro, Rosanna Maria
Carbone, Marina
author_facet Condino, Sara
Turini, Giuseppe
Viglialoro, Rosanna Maria
Carbone, Marina
Gesi, Marco
Condino, Sara
Turini, Giuseppe
Viglialoro, Rosanna Maria
Carbone, Marina
author2_variant m g mg
s c sc
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m c mc
author2_role HerausgeberIn
HerausgeberIn
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title Serious Games and Mixed Reality Applications for Healthcare
spellingShingle Serious Games and Mixed Reality Applications for Healthcare
title_full Serious Games and Mixed Reality Applications for Healthcare
title_fullStr Serious Games and Mixed Reality Applications for Healthcare
title_full_unstemmed Serious Games and Mixed Reality Applications for Healthcare
title_auth Serious Games and Mixed Reality Applications for Healthcare
title_new Serious Games and Mixed Reality Applications for Healthcare
title_sort serious games and mixed reality applications for healthcare
publisher MDPI - Multidisciplinary Digital Publishing Institute
publishDate 2022
physical 1 electronic resource (184 p.)
isbn 3-0365-4151-9
3-0365-4152-7
illustrated Not Illustrated
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