Kill the Overseer! : The Gamification of Slave Resistance

Profiles and problematizes digital games that depict Atlantic slavery and "gamify" slave resistance. In videogames emphasizing plantation labor, the player may choose to commit small acts of resistance like tool-breaking or working slowly. Others dramatically stage the slave's choice...

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Place / Publishing House:Minneapolis : : University of Minnesota Press,, 2020.
©2020.
Year of Publication:2020
Language:English
Series:Forerunners: Ideas First
Physical Description:1 online resource (1 online resource 103 p..)
Notes:Description based upon print version of record.
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Summary:Profiles and problematizes digital games that depict Atlantic slavery and "gamify" slave resistance. In videogames emphasizing plantation labor, the player may choose to commit small acts of resistance like tool-breaking or working slowly. Others dramatically stage the slave's choice to flee enslavement and journey northward, and some depict outright violent revolt against the master and his apparatus. This work questions whether the reduction of a historical enslaved person to a digital commodity in games such as Mission US, Assassin's Creed, and Freedom Cry ought to trouble us as a further commodification of slavery's victims, or whether these interactive experiences offer an empowering commemoration of the history of slave resistance.
ISBN:1452965498
1517911001
Hierarchical level:Monograph