Das Blender-Buch : 3D-Grafik und Animation mit freier Software / Carsten Wartmann
Saved in:
VerfasserIn: | |
---|---|
Place / Publishing House: | Heidelberg : dpunkt, 2007 |
Year of Publication: | 2007 |
Edition: | 3., überarb. und erw. Aufl. |
Language: | German |
Subjects: | |
Classification: | 54.81 - Anwendungssoftware 54.73 - Computergraphik |
Online Access: | |
Physical Description: | XI, 371 S.; Ill., graph. Darst.; 165 mm x 240 mm |
Notes: | Literaturverz. S. 361 - 363 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Bounce, tumble, and splash! : simulating the physical world with Blender 3D / Tony Mullen
by: Mullen, Tony
Published: (2008) -
Mechanical behaviour of materials VI : proceedings of the sixth international conference, Kyoto, Japan, 29 July - 2 August 1991 ; ICM 6 / 3 / ed. by Masahiro Jono and Tatsuo Inoue. Organized by The Society of Material Science, Japan ...
Published: (1992) -
Blender quick start guide : : 3D modeling, animation, and render with Eevee in Blender 2. 8. / / Allan Brito.
by: Brito, Allan,
Published: (2018.) -
Blender 3D basics beginner's guide : the complete novice's guide to 3D modeling and animation / / Gordon C. Fisher.
by: Fisher, Gordon F.
Published: (2012.) -
Animating with Blender : how to create short animations from start to finish / / D. Roland Hess.
by: Hess, Roland,
Published: (c2009.)