The Cultural Legacy of the Royal Game of the Goose : : 400 years of Printed Board Games / / Adrian Seville.

The Game of the Goose is one of the oldest printed board games, dating back 400 years. It has spawned thousands of derivatives: simple race games, played with dice, on themes that mirror much of human activity. Its legacy can be traced in games of education, advertising and polemic, as well as in th...

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Superior document:Title is part of eBook package: De Gruyter Amsterdam University Press Complete eBook-Package 2019
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Place / Publishing House:Amsterdam : : Amsterdam University Press, , [2019]
©2019
Year of Publication:2019
Language:English
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Physical Description:1 online resource (392 p.) :; 95
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id 9789048535880
ctrlnum (DE-B1597)544637
(OCoLC)1129182631
collection bib_alma
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spelling Seville, Adrian, author. aut http://id.loc.gov/vocabulary/relators/aut
The Cultural Legacy of the Royal Game of the Goose : 400 years of Printed Board Games / Adrian Seville.
Amsterdam : Amsterdam University Press, [2019]
©2019
1 online resource (392 p.) : 95
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
text file PDF rda
Frontmatter -- Contents -- Preface -- Part I. The History of the Game of the Goose and its Variants, from its earliest appearance to the end of the 19th century -- 1. Introduction and overview -- 2. Early history and meaning of the Game of the Goose -- 3. French games before the Revolution -- 4. French games after the Revolution -- 5. An overview of British games -- 6. British games of the 17th and 18th centuries -- 7. British games of the 19th century -- 8. Distinctive features of German Goose Games -- 9. Italian games to the end of the 19th century -- 10. Dutch and Flemish games -- 11. Games in Spain, Portugal and Latin America -- 12. Countries where the Game of the Goose was less in evidence -- 13. The Board Game links between Europe and the USA -- Part II. The Legacy of the Game of the Goose in the Modern Era -- 14. The International Background at the end of the 19th century -- 15. Amusement and Education -- 16. Propaganda, Polemic and Satire -- 17. Advertising and Promotion -- CONCLUSION -- 18. Printed Board Games as Sources for Cultural History -- Glossary of technical terms -- Figures -- Literature quoted with abbreviated titles -- Index of Games -- Index of Subjects
restricted access http://purl.org/coar/access_right/c_16ec online access with authorization star
The Game of the Goose is one of the oldest printed board games, dating back 400 years. It has spawned thousands of derivatives: simple race games, played with dice, on themes that mirror much of human activity. Its legacy can be traced in games of education, advertising and polemic, as well as in those of amusement and gambling - and games on new themes are still being developed. This book, by the leading international collector of the genre, is devoted to showing why the Game of the Goose is special and why it can lay claim to being the most influential of any printed game in the cultural history of Europe. Detailed study of the games reveals their historical provenance and - reversing the process - gives unusual insights into the cultures which produced them. They therefore provide rich sources for the cultural historian. This book is beautifully illustrated with more than 90 illustrations, many in color, which are integrated throughout the text.
Mode of access: Internet via World Wide Web.
In English.
Description based on online resource; title from PDF title page (publisher's Web site, viewed 02. Mrz 2022)
Art and Material Culture.
Cultural Studies.
Diachronic.
Game Studies.
History, Art History, and Archaeology.
NON-CLASSIFIABLE. bisacsh
Cultural history, board games, iconography, art history, history of leisure, printing history.
Title is part of eBook package: De Gruyter Amsterdam University Press Complete eBook-Package 2019 9783110661521
Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2019 English 9783110610765
Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2019 9783110664232 ZDB-23-DGG
Title is part of eBook package: De Gruyter EBOOK PACKAGE Literary, Cultural and Area Stud. 2019 English 9783110610369
Title is part of eBook package: De Gruyter EBOOK PACKAGE Literary, Cultural and Area Studies 2019 9783110606348 ZDB-23-DKU
https://doi.org/10.1515/9789048535880?locatt=mode:legacy
https://www.degruyter.com/isbn/9789048535880
Cover https://www.degruyter.com/document/cover/isbn/9789048535880/original
language English
format eBook
author Seville, Adrian,
Seville, Adrian,
spellingShingle Seville, Adrian,
Seville, Adrian,
The Cultural Legacy of the Royal Game of the Goose : 400 years of Printed Board Games /
Frontmatter --
Contents --
Preface --
Part I. The History of the Game of the Goose and its Variants, from its earliest appearance to the end of the 19th century --
1. Introduction and overview --
2. Early history and meaning of the Game of the Goose --
3. French games before the Revolution --
4. French games after the Revolution --
5. An overview of British games --
6. British games of the 17th and 18th centuries --
7. British games of the 19th century --
8. Distinctive features of German Goose Games --
9. Italian games to the end of the 19th century --
10. Dutch and Flemish games --
11. Games in Spain, Portugal and Latin America --
12. Countries where the Game of the Goose was less in evidence --
13. The Board Game links between Europe and the USA --
Part II. The Legacy of the Game of the Goose in the Modern Era --
14. The International Background at the end of the 19th century --
15. Amusement and Education --
16. Propaganda, Polemic and Satire --
17. Advertising and Promotion --
CONCLUSION --
18. Printed Board Games as Sources for Cultural History --
Glossary of technical terms --
Figures --
Literature quoted with abbreviated titles --
Index of Games --
Index of Subjects
author_facet Seville, Adrian,
Seville, Adrian,
author_variant a s as
a s as
author_role VerfasserIn
VerfasserIn
author_sort Seville, Adrian,
title The Cultural Legacy of the Royal Game of the Goose : 400 years of Printed Board Games /
title_sub 400 years of Printed Board Games /
title_full The Cultural Legacy of the Royal Game of the Goose : 400 years of Printed Board Games / Adrian Seville.
title_fullStr The Cultural Legacy of the Royal Game of the Goose : 400 years of Printed Board Games / Adrian Seville.
title_full_unstemmed The Cultural Legacy of the Royal Game of the Goose : 400 years of Printed Board Games / Adrian Seville.
title_auth The Cultural Legacy of the Royal Game of the Goose : 400 years of Printed Board Games /
title_alt Frontmatter --
Contents --
Preface --
Part I. The History of the Game of the Goose and its Variants, from its earliest appearance to the end of the 19th century --
1. Introduction and overview --
2. Early history and meaning of the Game of the Goose --
3. French games before the Revolution --
4. French games after the Revolution --
5. An overview of British games --
6. British games of the 17th and 18th centuries --
7. British games of the 19th century --
8. Distinctive features of German Goose Games --
9. Italian games to the end of the 19th century --
10. Dutch and Flemish games --
11. Games in Spain, Portugal and Latin America --
12. Countries where the Game of the Goose was less in evidence --
13. The Board Game links between Europe and the USA --
Part II. The Legacy of the Game of the Goose in the Modern Era --
14. The International Background at the end of the 19th century --
15. Amusement and Education --
16. Propaganda, Polemic and Satire --
17. Advertising and Promotion --
CONCLUSION --
18. Printed Board Games as Sources for Cultural History --
Glossary of technical terms --
Figures --
Literature quoted with abbreviated titles --
Index of Games --
Index of Subjects
title_new The Cultural Legacy of the Royal Game of the Goose :
title_sort the cultural legacy of the royal game of the goose : 400 years of printed board games /
publisher Amsterdam University Press,
publishDate 2019
physical 1 online resource (392 p.) : 95
contents Frontmatter --
Contents --
Preface --
Part I. The History of the Game of the Goose and its Variants, from its earliest appearance to the end of the 19th century --
1. Introduction and overview --
2. Early history and meaning of the Game of the Goose --
3. French games before the Revolution --
4. French games after the Revolution --
5. An overview of British games --
6. British games of the 17th and 18th centuries --
7. British games of the 19th century --
8. Distinctive features of German Goose Games --
9. Italian games to the end of the 19th century --
10. Dutch and Flemish games --
11. Games in Spain, Portugal and Latin America --
12. Countries where the Game of the Goose was less in evidence --
13. The Board Game links between Europe and the USA --
Part II. The Legacy of the Game of the Goose in the Modern Era --
14. The International Background at the end of the 19th century --
15. Amusement and Education --
16. Propaganda, Polemic and Satire --
17. Advertising and Promotion --
CONCLUSION --
18. Printed Board Games as Sources for Cultural History --
Glossary of technical terms --
Figures --
Literature quoted with abbreviated titles --
Index of Games --
Index of Subjects
isbn 9789048535880
9783110661521
9783110610765
9783110664232
9783110610369
9783110606348
url https://doi.org/10.1515/9789048535880?locatt=mode:legacy
https://www.degruyter.com/isbn/9789048535880
https://www.degruyter.com/document/cover/isbn/9789048535880/original
illustrated Not Illustrated
doi_str_mv 10.1515/9789048535880?locatt=mode:legacy
oclc_num 1129182631
work_keys_str_mv AT sevilleadrian theculturallegacyoftheroyalgameofthegoose400yearsofprintedboardgames
AT sevilleadrian culturallegacyoftheroyalgameofthegoose400yearsofprintedboardgames
status_str n
ids_txt_mv (DE-B1597)544637
(OCoLC)1129182631
carrierType_str_mv cr
hierarchy_parent_title Title is part of eBook package: De Gruyter Amsterdam University Press Complete eBook-Package 2019
Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2019 English
Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2019
Title is part of eBook package: De Gruyter EBOOK PACKAGE Literary, Cultural and Area Stud. 2019 English
Title is part of eBook package: De Gruyter EBOOK PACKAGE Literary, Cultural and Area Studies 2019
is_hierarchy_title The Cultural Legacy of the Royal Game of the Goose : 400 years of Printed Board Games /
container_title Title is part of eBook package: De Gruyter Amsterdam University Press Complete eBook-Package 2019
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