The Aesthetics of Net Literature : : Writing, Reading and Playing in Programmable Media / / ed. by Jörgen Schäfer, Peter Gendolla.
During recent years, literary texts in electronic and networked media have been a focal point of literary scholarship, using varying terminology. In this book, the contributions of internationally renowned scholars and authors from Germany, USA, France, Finland, Spain and Switzerland review the rupt...
Saved in:
Superior document: | Title is part of eBook package: De Gruyter transcript Backlist eBook Package 2000-2013 |
---|---|
MitwirkendeR: | |
HerausgeberIn: | |
Place / Publishing House: | Bielefeld : : transcript Verlag, , [2015] ©2007 |
Year of Publication: | 2015 |
Edition: | 1. Aufl. |
Language: | English |
Series: | Medienumbrüche ;
16 |
Online Access: | |
Physical Description: | 1 online resource (394 p.) |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Table of Contents:
- Frontmatter
- Contents
- Preface
- Approaches and Terminologies
- Playing With Signs
- Holopoetry, Biopoetry and Digital Literature
- Human Practice
- The Problem of Form
- Typologies, Histories, and Case Studies
- The Ludoliterary Circle
- Gutenberg Galaxy Revis(it)ed
- Humor — Technology — Gender
- Playable Literature
- Six Problems in Search of a Solution
- Playable Media and Textual Instruments
- Stories and Games
- Narrative and the Split Condition of Digital Textuality
- Event-Sequences, Plots and Narration in Computer Games
- Writing and Programming
- Principles and Processes of Generative Literature
- Code, Cod, Ode
- Practical Examples
- E-Learning and Literary Studies
- i’m dying, honey
- Another ABC
- Contributors
- Backmatter