Reading Graphic Novels : : Genre and Narration / / Achim Hescher.

Distinguishing the graphic novel from other types of comic books has presented problems due to the fuzziness of category boundaries. Against the backdrop of prototype theory, the author establishes the graphic novel as a genre whose core feature is complexity, which again is defined by seven gradabl...

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Superior document:Title is part of eBook package: De Gruyter DG Plus DeG Package 2016 Part 1
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Place / Publishing House:Berlin ;, Boston : : De Gruyter, , [2016]
©2016
Year of Publication:2016
Language:English
Series:Narratologia : Contributions to Narrative Theory , 50
Online Access:
Physical Description:1 online resource (VIII, 219 p.)
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245 1 0 |a Reading Graphic Novels :  |b Genre and Narration /  |c Achim Hescher. 
264 1 |a Berlin ;  |a Boston :   |b De Gruyter,   |c [2016] 
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505 0 0 |t Frontmatter --   |t Contents --   |t 1. Introduction --   |t 2. Beginnings, Periods, Movements, and Developments --   |t 3. Graphic Novels and the Problem of Categorization --   |t 4. Verbal and Pictorial Narration in Graphic Novels --   |t 5. Taking Stock: The Graphic Novel as a Narrating Genre --   |t 6. Works Cited --   |t 7. Index of Primary Works 
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520 |a Distinguishing the graphic novel from other types of comic books has presented problems due to the fuzziness of category boundaries. Against the backdrop of prototype theory, the author establishes the graphic novel as a genre whose core feature is complexity, which again is defined by seven gradable subcategories: 1) multilayered plot and narration, 2) multireferential use of color, 3) complex text-image relation, 4) meaning-enhancing panel design and layout, 5) structural performativity, 6) references to texts/media, and 7) self-referential and metafictional devices. Regarding the subcategory of narration, the existence of a narrator as known from classical narratology can no longer be assumed. In addition, conventional focalization cannot account for two crucial parameters of the comics image: what is shown (point of view, including mise en scène) and what is seen (character perception). On the basis of François Jost’s concepts of ocularization and focalization, this book presents an analytical framework for graphic novels beyond conventional narratology and finally discusses aspects of subjectivity, a focal paradigm in the latest research. It is intended for advanced students of literature, scholars, and comics experts. 
530 |a Issued also in print. 
538 |a Mode of access: Internet via World Wide Web. 
546 |a In English. 
588 0 |a Description based on online resource; title from PDF title page (publisher's Web site, viewed 28. Feb 2023) 
650 7 |a LITERARY CRITICISM / Comics & Graphic Novels.  |2 bisacsh 
653 |a Prototypes. 
653 |a focalization. 
653 |a narrator. 
653 |a subjectivity. 
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