Introduction to 3D Game Programming with DirectX 12 / / Frank Luna.

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how t...

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Superior document:Title is part of eBook package: De Gruyter MLI ASEE STEM eBook-Package 2024
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Place / Publishing House:Dulles, VA : : Mercury Learning and Information, , [2016]
©2016
Year of Publication:2016
Language:English
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Physical Description:1 online resource (900 p.)
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