Computer Graphics Programming in OpenGL with JAVA / / V. Scott Gordon, John L. Clevenger.

This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It is appropriate both for computer science undergraduate graphics programming courses in degree programs that emphasize Java, and for professionals interest...

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Place / Publishing House:Dulles, VA : : Mercury Learning and Information, , [2018]
©2018
Year of Publication:2018
Language:English
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Physical Description:1 online resource (406 p.) :; four-color throughout
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