UX Lifecycle : : The Business Guide to Implementing Great Software User Experiences / / Clive Howard, Jeremy Baines.
This book is for business leaders looking to build software that creates better business outcomes by delivering effective product experiences. Over the last decade one of the biggest trends in technology has been a growing appreciation for the User Experience (UX). UX Lifecycle provides a UX methodo...
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Superior document: | Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2023 English |
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Place / Publishing House: | Dulles, VA : : Mercury Learning and Information, , [2023] ©2023 |
Year of Publication: | 2023 |
Language: | English |
Online Access: | |
Physical Description: | 1 online resource (XV, 235 p.) |
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100 | 1 | |a Howard, Clive, |e author. |4 aut |4 http://id.loc.gov/vocabulary/relators/aut | |
245 | 1 | 0 | |a UX Lifecycle : |b The Business Guide to Implementing Great Software User Experiences / |c Clive Howard, Jeremy Baines. |
264 | 1 | |a Dulles, VA : |b Mercury Learning and Information, |c [2023] | |
264 | 4 | |c ©2023 | |
300 | |a 1 online resource (XV, 235 p.) | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
347 | |a text file |b PDF |2 rda | ||
505 | 0 | 0 | |t Frontmatter -- |t Contents -- |t Preface -- |t Chapter 1: The Aim of This Book -- |t Chapter 2: What is UX? -- |t Chapter 3: Making the Business Case -- |t Chapter 4: Getting Started -- |t Chapter 5: Roles and Skills -- |t Chapter 6: UX Lifecycle: Introduction -- |t Chapter 7: UX Lifecycle Stage One: Discover -- |t Chapter 8: UX Lifecycle Stage Two: Build -- |t Chapter 9: UX Lifecycle Stage Three: Measure -- |t Chapter 10: Maturity Model -- |t Chapter 11: Case Study 1: Big Power Company -- |t Chapter 12: Case Study 2: Midsize Software Company -- |t Index |
506 | 0 | |a restricted access |u http://purl.org/coar/access_right/c_16ec |f online access with authorization |2 star | |
520 | |a This book is for business leaders looking to build software that creates better business outcomes by delivering effective product experiences. Over the last decade one of the biggest trends in technology has been a growing appreciation for the User Experience (UX). UX Lifecycle provides a UX methodology framework for implementing continuous improvement within organizations. It will help to address the basics such as defining what UX is; the importance of research; how UX is a process and not a job title; and where business value comes from improving efficiency, effectiveness, and satisfaction. At the heart of the UX process is the most important stakeholder - the user. This book will help you create the business case, education, processes, skills, tools, and the philosophy to deliver effective and enjoyable user experiences. These in turn will drive success in the modern software-enabled organization. Includes key considerations for creating a business case for UX within their organization and engaging senior business roles around the necessary business change required. | ||
530 | |a Issued also in print. | ||
538 | |a Mode of access: Internet via World Wide Web. | ||
546 | |a In English. | ||
588 | 0 | |a Description based on online resource; title from PDF title page (publisher's Web site, viewed 02. Jun 2024) | |
650 | 4 | |a Gedrange. | |
650 | 4 | |a Geschaft. | |
650 | 4 | |a Informationstechnologie. | |
650 | 4 | |a Software-Entwicklung. | |
650 | 4 | |a UX-Design. | |
650 | 7 | |a COMPUTERS / General. |2 bisacsh | |
653 | |a user experience, industrial engineering, computer science, technology projects, design, software-enabled organization, iterative UX process. | ||
700 | 1 | |a Baines, Jeremy, |e author. |4 aut |4 http://id.loc.gov/vocabulary/relators/aut | |
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