Generative Social Science : : Studies in Agent-Based Computational Modeling / / Joshua M. Epstein.
Agent-based computational modeling is changing the face of social science. In Generative Social Science, Joshua Epstein argues that this powerful, novel technique permits the social sciences to meet a fundamentally new standard of explanation, in which one "grows" the phenomenon of interes...
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Superior document: | Title is part of eBook package: De Gruyter Princeton University Press eBook-Package Backlist 2000-2013 |
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Place / Publishing House: | Princeton, NJ : : Princeton University Press, , [2012] ©2007 |
Year of Publication: | 2012 |
Edition: | Course Book |
Language: | English |
Series: | Princeton Studies in Complexity ;
21 |
Online Access: | |
Physical Description: | 1 online resource (384 p.) :; 68 color plates. 2 halftones. 51 line illus. 23 tables. |
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Table of Contents:
- Frontmatter
- CONTENTS
- INTRODUCTION
- Prelude to Chapter 1. THE GENERATIVIST MANIFESTO
- Chapter 1. AGENT-BASED COMPUTATIONAL MODELS AND GENERATIVE SOCIAL SCIENCE
- Prelude to Chapter 2. CONFESSION OF A WANDERING BARK
- Chapter 2. REMARKS ON THE FOUNDATIONS OF AGENT-BASED GENERATIVE SOCIAL SCIENCE
- Prelude to Chapter 3. EQUILIBRIUM, EXPLANATION, AND GAUSS'S TOMBSTONE
- Chapter 3. NON-EXPLANATORY EQUILIBRIA: AN EXTREMELY SIMPLE GAME WITH (MOSTLY) UNATTAINABLE FIXED POINTS
- Appendix to Chapter 3. LARGE EFFECT OF A SUBTLE RULE CHANGE
- Prelude to Chapters 4-6. GENERATING CIVILIZATIONS: THE 1050 PROJECT AND THE ARTIFICIAL ANASAZI MODEL
- Chapter 4. UNDERSTANDING ANASAZI CULTURE CHANGE THROUGH AGENT-BASED MODELING
- Chapter 5. POPULATION GROWTH AND COLLAPSE IN A MULTIAGENT MODEL OF THE KAYENTA ANASAZI IN LONG HOUSE VALLEY
- Chapter 6. THE EVOLUTION OF SOCIAL BEHAVIOR IN THE PREHISTORIC AMERICAN SOUTHWEST
- Prelude to Chapter 7. GENERATING PATTERNS IN THE TIMING OF RETIREMENT
- Chapter 7. COORDINATION IN TRANSIENT SOCIAL NETWORKS: AN AGENT-BASED COMPUTATIONAL MODEL OF THE TIMING OF RETIREMENT
- Prelude to Chapter 8. GENERATING CLASSES WITHOUT CONQUEST
- Chapter 8. THE EMERGENCE OF CLASSES IN A MULTI-AGENT BARGAINING MODEL
- Prelude to Chapter 9. GENERATING ZONES OF COOPERATION IN THE PRISONER'S DILEMMA GAME
- Chapter 9. ZONES OF COOPERATION IN DEMOGRAPHIC PRISONER'S DILEMMA
- Appendix to Chapter 9. GENERATING NORM MAPS IN THE DEMOGRAPHIC COORDINATION GAME
- Prelude to Chapter 10. GENERATING THOUGHTLESS CONFORMITY TO NORMS
- Chapter 10. LEARNING TO BE THOUGHTLESS: SOCIAL NORMS AND INDIVIDUAL COMPUTATION
- Prelude to Chapter 11. GENERATING PATTERNS OF SPONTANEOUS CIVIL VIOLENCE
- Chapter 11. MODELING CIVIL VIOLENCE: AN AGENT-BASED COMPUTATIONAL APPROACH
- Prelude to Chapter 12. GENERATING EPIDEMIC DYNAMICS
- Chapter 12. TOWARD A CONTAINMENT STRATEGY FOR SMALLPOX BIOTERROR: AN INDIVIDUAL-BASED COMPUTATIONAL APPROACH
- Prelude to Chapter 13. GENERATING OPTIMAL ORGANIZATIONS
- Chapter 13. GROWING ADAPTIVE ORGANIZATIONS: AN AGENT-BASED COMPUTATIONAL APPROACH
- CODA
- INDEX