Destructive Sublime : : World War II in American Film and Media / / Tanine Allison.

The American popular imagination has long portrayed World War II as the "good war," fought by the "greatest generation" for the sake of freedom and democracy. Yet, combat films and other war media complicate this conventional view by indulging in explosive displays of spectacular...

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Superior document:Title is part of eBook package: De Gruyter Rutgers University Press Complete eBook-Package 2018
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Place / Publishing House:New Brunswick, NJ : : Rutgers University Press, , [2018]
©2018
Year of Publication:2018
Language:English
Series:War Culture
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Physical Description:1 online resource (250 p.) :; 11 color, 30 b-w
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id 9780813597522
lccn 2017054975
ctrlnum (DE-B1597)526517
(OCoLC)1038273521
collection bib_alma
record_format marc
spelling Allison, Tanine, author. aut http://id.loc.gov/vocabulary/relators/aut
Destructive Sublime : World War II in American Film and Media / Tanine Allison.
New Brunswick, NJ : Rutgers University Press, [2018]
©2018
1 online resource (250 p.) : 11 color, 30 b-w
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
text file PDF rda
War Culture
Frontmatter -- Contents -- Introduction: A Retrospective Look at the World War II Combat Genre -- 1. "No Faking Here": The New Authenticity of Wartime Combat Documentaries -- 2. The "Good War"? Style and Space in 1940s Combat Films -- 3. Rationalizing War: Reconstructions of World War II during the Cold War and Vietnam -- 4. Nostalgia for Combat: World War II at the End of Cinema -- 5. Simulating War on an Algorithmic Playground -- Conclusion: A Bad War? The World War II Combat Genre Now -- Acknowledgments -- Notes -- Selected Bibliography -- Index
restricted access http://purl.org/coar/access_right/c_16ec online access with authorization star
The American popular imagination has long portrayed World War II as the "good war," fought by the "greatest generation" for the sake of freedom and democracy. Yet, combat films and other war media complicate this conventional view by indulging in explosive displays of spectacular violence. Combat sequences, Tanine Allison argues, construct a counter-narrative of World War II by reminding viewers of the war's harsh brutality. Destructive Sublime traces a new aesthetic history of the World War II combat genre by looking back at it through the lens of contemporary video games like Call of Duty. Allison locates some of video games' glorification of violence, disruptive audiovisual style, and bodily sensation in even the most canonical and seemingly conservative films of the genre. In a series of case studies spanning more than seventy years-from wartime documentaries like The Battle of San Pietro to fictional reenactments like The Longest Day and Saving Private Ryan to combat video games like Medal of Honor-this book reveals how the genre's aesthetic forms reflect (and influence) how American culture conceives of war, nation, and representation itself.
Issued also in print.
Mode of access: Internet via World Wide Web.
In English.
Description based on online resource; title from PDF title page (publisher's Web site, viewed 30. Aug 2021)
Computer war games.
War films United States History and criticism.
World War, 1939-1945 Mass media and the war.
World War, 1939-1945 Motion pictures and the war.
PERFORMING ARTS / General. bisacsh
American.
Call of Duty.
Medal of Honor.
Saving Private Ryan.
The Battle of San Pietro.
The Longest Day.
WWII.
World War II.
combat.
destructive.
film.
media.
sublime.
video games.
war film.
war.
Title is part of eBook package: De Gruyter Rutgers University Press Complete eBook-Package 2018 9783110666083
print 9780813597492
https://doi.org/10.36019/9780813597522?locatt=mode:legacy
https://www.degruyter.com/isbn/9780813597522
Cover https://www.degruyter.com/cover/covers/9780813597522.jpg
language English
format eBook
author Allison, Tanine,
Allison, Tanine,
spellingShingle Allison, Tanine,
Allison, Tanine,
Destructive Sublime : World War II in American Film and Media /
War Culture
Frontmatter --
Contents --
Introduction: A Retrospective Look at the World War II Combat Genre --
1. "No Faking Here": The New Authenticity of Wartime Combat Documentaries --
2. The "Good War"? Style and Space in 1940s Combat Films --
3. Rationalizing War: Reconstructions of World War II during the Cold War and Vietnam --
4. Nostalgia for Combat: World War II at the End of Cinema --
5. Simulating War on an Algorithmic Playground --
Conclusion: A Bad War? The World War II Combat Genre Now --
Acknowledgments --
Notes --
Selected Bibliography --
Index
author_facet Allison, Tanine,
Allison, Tanine,
author_variant t a ta
t a ta
author_role VerfasserIn
VerfasserIn
author_sort Allison, Tanine,
title Destructive Sublime : World War II in American Film and Media /
title_sub World War II in American Film and Media /
title_full Destructive Sublime : World War II in American Film and Media / Tanine Allison.
title_fullStr Destructive Sublime : World War II in American Film and Media / Tanine Allison.
title_full_unstemmed Destructive Sublime : World War II in American Film and Media / Tanine Allison.
title_auth Destructive Sublime : World War II in American Film and Media /
title_alt Frontmatter --
Contents --
Introduction: A Retrospective Look at the World War II Combat Genre --
1. "No Faking Here": The New Authenticity of Wartime Combat Documentaries --
2. The "Good War"? Style and Space in 1940s Combat Films --
3. Rationalizing War: Reconstructions of World War II during the Cold War and Vietnam --
4. Nostalgia for Combat: World War II at the End of Cinema --
5. Simulating War on an Algorithmic Playground --
Conclusion: A Bad War? The World War II Combat Genre Now --
Acknowledgments --
Notes --
Selected Bibliography --
Index
title_new Destructive Sublime :
title_sort destructive sublime : world war ii in american film and media /
series War Culture
series2 War Culture
publisher Rutgers University Press,
publishDate 2018
physical 1 online resource (250 p.) : 11 color, 30 b-w
Issued also in print.
contents Frontmatter --
Contents --
Introduction: A Retrospective Look at the World War II Combat Genre --
1. "No Faking Here": The New Authenticity of Wartime Combat Documentaries --
2. The "Good War"? Style and Space in 1940s Combat Films --
3. Rationalizing War: Reconstructions of World War II during the Cold War and Vietnam --
4. Nostalgia for Combat: World War II at the End of Cinema --
5. Simulating War on an Algorithmic Playground --
Conclusion: A Bad War? The World War II Combat Genre Now --
Acknowledgments --
Notes --
Selected Bibliography --
Index
isbn 9780813597522
9783110666083
9780813597492
callnumber-first D - World History
callnumber-subject D - General History
callnumber-label D743
callnumber-sort D 3743.23 A45 42018
geographic_facet United States
url https://doi.org/10.36019/9780813597522?locatt=mode:legacy
https://www.degruyter.com/isbn/9780813597522
https://www.degruyter.com/cover/covers/9780813597522.jpg
illustrated Not Illustrated
dewey-hundreds 700 - Arts & recreation
dewey-tens 790 - Sports, games & entertainment
dewey-ones 791 - Public performances
dewey-full 791.43/6584053
dewey-sort 3791.43 76584053
dewey-raw 791.43/6584053
dewey-search 791.43/6584053
doi_str_mv 10.36019/9780813597522?locatt=mode:legacy
oclc_num 1038273521
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ids_txt_mv (DE-B1597)526517
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carrierType_str_mv cr
hierarchy_parent_title Title is part of eBook package: De Gruyter Rutgers University Press Complete eBook-Package 2018
is_hierarchy_title Destructive Sublime : World War II in American Film and Media /
container_title Title is part of eBook package: De Gruyter Rutgers University Press Complete eBook-Package 2018
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