Imagination and Play in the Electronic Age / / Jerome L. Singer, Dorothy G. Singer.

Television, video games, and computers are easily accessible to twenty-first-century children, but what impact do they have on creativity and imagination? In this book, two wise and long-admired observers of children's make-believe look at the cognitive and moral potential--and concern--created...

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Bibliographic Details
Superior document:Title is part of eBook package: De Gruyter HUP eBook-Package Backlist 2000-2013 (Canada)
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Place / Publishing House:Cambridge, MA : : Harvard University Press, , [2009]
©2005
Year of Publication:2009
Language:English
Online Access:
Physical Description:1 online resource (222 p.)
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Description
Other title:Frontmatter --
Acknowledgments --
Contents --
Prologue --
1. Our Conscious Imagination --
2. Play: Its Beginnings and Stages --
3. Television and Imagination --
4. Violent Themes in Play, TV Content, and Video Games --
5. Adrift in Cyberspace: Children and Computer Play --
6. A Role for Play in Early Learning --
Epilogue --
References --
Index
Summary:Television, video games, and computers are easily accessible to twenty-first-century children, but what impact do they have on creativity and imagination? In this book, two wise and long-admired observers of children's make-believe look at the cognitive and moral potential--and concern--created by electronic media.
Format:Mode of access: Internet via World Wide Web.
ISBN:9780674043695
9783110756067
9783110442205
DOI:10.4159/9780674043695
Access:restricted access
Hierarchical level:Monograph
Statement of Responsibility: Jerome L. Singer, Dorothy G. Singer.