Online gaming in context : the social and cultural significance of online games / / edited by Garry Crawford, Victoria K. Gosling and Ben Light.
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Year of Publication: | 2011 |
Language: | English |
Series: | Routledge advances in sociology ;
56 |
Online Access: | |
Physical Description: | xvi, 298 p. :; ill. |
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050 | 4 | |a GV1469.15 |b .O55 2011 | |
245 | 0 | 0 | |a Online gaming in context |h [electronic resource] : |b the social and cultural significance of online games / |c edited by Garry Crawford, Victoria K. Gosling and Ben Light. |
260 | |a Abingdon, Oxon ; |a New York : |b Routledge, |c 2011. | ||
300 | |a xvi, 298 p. : |b ill. | ||
440 | 0 | |a Routledge advances in sociology ; |v 56 | |
504 | |a Includes bibliographical references and index. | ||
533 | |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | |a Internet games |x Social aspects. | |
650 | 0 | |a Electronic games |x Social aspects. | |
655 | 4 | |a Electronic books. | |
700 | 1 | |a Crawford, Garry. | |
700 | 1 | |a Gosling, Victoria K. | |
700 | 1 | |a Light, Ben. | |
710 | 2 | |a ProQuest (Firm) | |
856 | 4 | 0 | |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=957249 |z Click to View |