3D game development with Microsoft Silverlight 3 : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / / Gaston C. Hillar.
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Year of Publication: | 2009 |
Language: | English |
Series: | Learn by doing : less theory, more results
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Physical Description: | viii, 430 p. :; ill. (chiefly col.). |
Notes: | Includes index. |
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Hillar, Gaston C. 3D game development with Microsoft Silverlight 3 [electronic resource] : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / Gaston C. Hillar. Birmingham, U.K. : Packt Pub., 2009. viii, 430 p. : ill. (chiefly col.). Learn by doing : less theory, more results Includes index. Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. Silverlight (Electronic resource) Computer games Programming. Three-dimensional display systems. Electronic books. ProQuest (Firm) https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=956364 Click to View |
language |
English |
format |
Electronic eBook |
author |
Hillar, Gaston C. |
spellingShingle |
Hillar, Gaston C. 3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / Learn by doing : less theory, more results |
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Hillar, Gaston C. ProQuest (Firm) ProQuest (Firm) |
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ProQuest (Firm) |
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TeilnehmendeR |
author_corporate |
ProQuest (Firm) |
author_sort |
Hillar, Gaston C. |
title |
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / |
title_sub |
beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / |
title_full |
3D game development with Microsoft Silverlight 3 [electronic resource] : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / Gaston C. Hillar. |
title_fullStr |
3D game development with Microsoft Silverlight 3 [electronic resource] : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / Gaston C. Hillar. |
title_full_unstemmed |
3D game development with Microsoft Silverlight 3 [electronic resource] : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / Gaston C. Hillar. |
title_auth |
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / |
title_new |
3D game development with Microsoft Silverlight 3 |
title_sort |
3d game development with microsoft silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3d games in silverlight 3 using c#, xbap wpf, xaml, balder, and farseer physics engine / |
series |
Learn by doing : less theory, more results |
series2 |
Learn by doing : less theory, more results |
publisher |
Packt Pub., |
publishDate |
2009 |
physical |
viii, 430 p. : ill. (chiefly col.). |
isbn |
9781847198938 (electronic bk.) |
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Q - Science |
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QA - Mathematics |
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QA76 |
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QA 276.76 C672 H55 42009 |
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Electronic books. |
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Electronic books. |
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https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=956364 |
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Illustrated |
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798536343 |
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3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / |
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