3D game development with Microsoft Silverlight 3 : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / / Gaston C. Hillar.

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Year of Publication:2009
Language:English
Series:Learn by doing : less theory, more results
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Physical Description:viii, 430 p. :; ill. (chiefly col.).
Notes:Includes index.
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spelling Hillar, Gaston C.
3D game development with Microsoft Silverlight 3 [electronic resource] : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / Gaston C. Hillar.
Birmingham, U.K. : Packt Pub., 2009.
viii, 430 p. : ill. (chiefly col.).
Learn by doing : less theory, more results
Includes index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Silverlight (Electronic resource)
Computer games Programming.
Three-dimensional display systems.
Electronic books.
ProQuest (Firm)
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=956364 Click to View
language English
format Electronic
eBook
author Hillar, Gaston C.
spellingShingle Hillar, Gaston C.
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
Learn by doing : less theory, more results
author_facet Hillar, Gaston C.
ProQuest (Firm)
ProQuest (Firm)
author_variant g c h gc gch
author2 ProQuest (Firm)
author2_role TeilnehmendeR
author_corporate ProQuest (Firm)
author_sort Hillar, Gaston C.
title 3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
title_sub beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
title_full 3D game development with Microsoft Silverlight 3 [electronic resource] : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / Gaston C. Hillar.
title_fullStr 3D game development with Microsoft Silverlight 3 [electronic resource] : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / Gaston C. Hillar.
title_full_unstemmed 3D game development with Microsoft Silverlight 3 [electronic resource] : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine / Gaston C. Hillar.
title_auth 3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
title_new 3D game development with Microsoft Silverlight 3
title_sort 3d game development with microsoft silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3d games in silverlight 3 using c#, xbap wpf, xaml, balder, and farseer physics engine /
series Learn by doing : less theory, more results
series2 Learn by doing : less theory, more results
publisher Packt Pub.,
publishDate 2009
physical viii, 430 p. : ill. (chiefly col.).
isbn 9781847198938 (electronic bk.)
callnumber-first Q - Science
callnumber-subject QA - Mathematics
callnumber-label QA76
callnumber-sort QA 276.76 C672 H55 42009
genre Electronic books.
genre_facet Electronic books.
url https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=956364
illustrated Illustrated
oclc_num 798536343
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